Omnath and The Everlasting Forest.
A landfall deck revolving around placing your key pieces of landfall triggers then hitting mass land destruction to stall opponents and then mass land return to finish them off for multiple landfall triggers and a win.
Omnath and The Everlasting Forest is a 100-card Commander deck led by Omnath, Locus of Creation in the four-color (no black) color identity, played 4 times with a 50% win rate. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 33 creatures, 5 instants, 13 sorceries, 3 artifacts, 8 enchantments, 3 planeswalkers, and 35 lands, averaging 3.98 mana value across non-land cards. 37% of non-land cards cost 3 mana or less; 34% cost 5 or more.
Notable inclusions: 6 mass land denial cards (e.g. Fall of the Thran, Acid Rain, and Ravages of War) and 1 cheap tutor (Time of Need). This deck is currently Commander-legal on TableCommander.
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Ashaya, Soul of the Wild+
Bumi, UnleashedInfinite combat phases, Infinite mana lands you control can produce, Infinite green mana, Infinite combat damage, Infinite untap of nontoken creatures you control, Infinite mana nontoken creatures you control can produce, Infinite untap of lands you control
Ashaya, Soul of the Wild+
Bumi, Unleashed- An opponent cannot block Bumi.
- Deal combat damage to an opponent. Bumi triggers, untapping all lands and nontoken creatures you control, as they are Forest lands due to Ashaya, and causing you to get an additional combat phase after this one.
- Repeat each combat phase.
Simic Growth Chamber+
Scute Swarm+
Kodama of the East TreeInfinite creature tokens, Infinite landfall triggers, Infinite creature ETB
Simic Growth Chamber+
Scute Swarm+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Scute Swarm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Scute Swarm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Scute Swarm trigger.
- Repeat from step 4.
Gruul Turf+
Scute Swarm+
Kodama of the East TreeInfinite creature tokens, Infinite landfall triggers, Infinite creature ETB
Gruul Turf+
Scute Swarm+
Kodama of the East Tree- You are able to play a land this turn.
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Scute Swarm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Scute Swarm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Scute Swarm trigger.
- Repeat from step 4.
Omnath, Locus of Rage+
Gruul Turf+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Omnath, Locus of Rage+
Gruul Turf+
Kodama of the East Tree- You are able to play a land this turn.
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Omnath, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Omnath trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Omnath trigger.
- Repeat from step 4.
Selesnya Sanctuary+
Scute Swarm+
Kodama of the East TreeInfinite creature tokens, Infinite landfall triggers, Infinite creature ETB
Selesnya Sanctuary+
Scute Swarm+
Kodama of the East Tree- You are able to play a land this turn.
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Scute Swarm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Scute Swarm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Scute Swarm trigger.
- Repeat from step 4.
Selesnya Sanctuary+
Felidar Retreat+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Selesnya Sanctuary+
Felidar Retreat+
Kodama of the East Tree- You are able to play a land this turn.
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Felidar Retreat, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Felidar Retreat trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Felidar Retreat trigger.
- Repeat from step 4.
Simic Growth Chamber+
Omnath, Locus of Rage+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Simic Growth Chamber+
Omnath, Locus of Rage+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Omnath, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Omnath trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Omnath trigger.
- Repeat from step 4.
Simic Growth Chamber+
Felidar Retreat+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Simic Growth Chamber+
Felidar Retreat+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Felidar Retreat, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Felidar Retreat trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Felidar Retreat trigger.
- Repeat from step 4.
Felidar Retreat+
Gruul Turf+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Felidar Retreat+
Gruul Turf+
Kodama of the East Tree- You are able to play a land this turn.
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Felidar Retreat, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Felidar Retreat trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Felidar Retreat trigger.
- Repeat from step 4.
Selesnya Sanctuary+
Omnath, Locus of Rage+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Selesnya Sanctuary+
Omnath, Locus of Rage+
Kodama of the East Tree- You are able to play a land this turn.
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Omnath, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Omnath trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Omnath trigger.
- Repeat from step 4.
Izzet Boilerworks+
Scute Swarm+
Kodama of the East TreeInfinite creature tokens, Infinite landfall triggers, Infinite creature ETB
Izzet Boilerworks+
Scute Swarm+
Kodama of the East Tree- You are able to play a land this turn.
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Scute Swarm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Scute Swarm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Scute Swarm trigger.
- Repeat from step 4.
Omnath, Locus of Rage+
Izzet Boilerworks+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Omnath, Locus of Rage+
Izzet Boilerworks+
Kodama of the East Tree- You are able to play a land this turn.
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Omnath, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Omnath trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Omnath trigger.
- Repeat from step 4.
Selesnya Sanctuary+
Kodama of the East Tree+
Emeria AngelInfinite creature ETB, Infinite landfall triggers, Infinite creature tokens
Selesnya Sanctuary+
Kodama of the East Tree+
Emeria Angel- You are able to play a land this turn.
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Emeria Angel, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Emeria Angel trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Emeria Angel trigger.
- Repeat from step 4.
Felidar Retreat+
Izzet Boilerworks+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Felidar Retreat+
Izzet Boilerworks+
Kodama of the East Tree- You are able to play a land this turn.
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Felidar Retreat, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Felidar Retreat trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Felidar Retreat trigger.
- Repeat from step 4.
Simic Growth Chamber+
Kodama of the East Tree+
Emeria AngelInfinite creature ETB, Infinite landfall triggers, Infinite creature tokens
Simic Growth Chamber+
Kodama of the East Tree+
Emeria Angel- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Emeria Angel, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Emeria Angel trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Emeria Angel trigger.
- Repeat from step 4.
Gruul Turf+
Kodama of the East Tree+
Emeria AngelInfinite creature ETB, Infinite landfall triggers, Infinite creature tokens
Gruul Turf+
Kodama of the East Tree+
Emeria Angel- You are able to play a land this turn.
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Emeria Angel, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Emeria Angel trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Emeria Angel trigger.
- Repeat from step 4.
Simic Growth Chamber+
Dragonback Assault+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Simic Growth Chamber+
Dragonback Assault+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Dragonback Assault, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Dragonback Assault trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Dragonback Assault trigger.
- Repeat from step 4.
Dragonback Assault+
Gruul Turf+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Dragonback Assault+
Gruul Turf+
Kodama of the East Tree- You are able to play a land this turn.
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Dragonback Assault, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Dragonback Assault trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Dragonback Assault trigger.
- Repeat from step 4.
Simic Growth Chamber+
Sapling Nursery+
Kodama of the East TreeInfinite landfall triggers, Infinite creature ETB, Infinite creature tokens
Simic Growth Chamber+
Sapling Nursery+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Sapling Nursery trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Sapling Nursery trigger.
- Repeat from step 4.
Izzet Boilerworks+
Kodama of the East Tree+
Emeria AngelInfinite creature ETB, Infinite landfall triggers, Infinite creature tokens
Izzet Boilerworks+
Kodama of the East Tree+
Emeria Angel- You are able to play a land this turn.
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Emeria Angel, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Emeria Angel trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Emeria Angel trigger.
- Repeat from step 4.
Izzet Boilerworks+
Dragonback Assault+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Izzet Boilerworks+
Dragonback Assault+
Kodama of the East Tree- You are able to play a land this turn.
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Dragonback Assault, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Dragonback Assault trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Dragonback Assault trigger.
- Repeat from step 4.
Gruul Turf+
Sapling Nursery+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Gruul Turf+
Sapling Nursery+
Kodama of the East Tree- You are able to play a land this turn.
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Sapling Nursery trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Sapling Nursery trigger.
- Repeat from step 4.
Selesnya Sanctuary+
Dragonback Assault+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Selesnya Sanctuary+
Dragonback Assault+
Kodama of the East Tree- You are able to play a land this turn.
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Dragonback Assault, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Dragonback Assault trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Dragonback Assault trigger.
- Repeat from step 4.
Selesnya Sanctuary+
Sapling Nursery+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Selesnya Sanctuary+
Sapling Nursery+
Kodama of the East Tree- You are able to play a land this turn.
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Sapling Nursery trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Sapling Nursery trigger.
- Repeat from step 4.
Izzet Boilerworks+
Sapling Nursery+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Izzet Boilerworks+
Sapling Nursery+
Kodama of the East Tree- You are able to play a land this turn.
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Sapling Nursery trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Sapling Nursery trigger.
- Repeat from step 4.
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