Burlg.
Burlg is a 100-card Commander deck led by Brudiclad, Telchor Engineer in the Izzet color identity (blue/red), played 5 times with a 20% win rate. The owner has set the deck to bracket 3 — upgraded / mid-power.
The mainboard runs 37 creatures, 12 instants, 3 sorceries, 8 artifacts, 3 enchantments, 1 planeswalker, and 36 lands, averaging 3.56 mana value across non-land cards. 55% of non-land cards cost 3 mana or less; 19% cost 5 or more.
Notable inclusions: 1 alternate win condition (Mechanized Production). This deck is currently Commander-legal on TableCommander.
COMMANDER
CommanderPLANESWALKER(1)

CREATURE(36)




































ARTIFACT(8)








ENCHANTMENT(3)



INSTANT(12)












SORCERY(3)



LAND(36)








8×
4×














TOKENS(28)




























100
Total
37
Creatures
27
Spells
36
Lands
B3
Bracket !
5
Games
1
Wins
20%
Win Rate
Why bracket 3? — Upgraded
1 early two-card combo: The Locust God + Mister Fantastic, Reed Richards
A two-card infinite combo cheap enough to assemble and win in the early game (data from Commander Spellbook). Bracket 3 decks are expected not to run these; any means Bracket 4.
Override below estimate (B4)
Beta — Fan Content, not approved by Wizards.
CURVE
0
0
1
5
2
14
3
16
4
17
5
2
6
5
7+
5
COLORS
U
3668%
R
1732%
COMBOS
9
Combos
1
Early
7
2-Card
2
3+ Card
4
Game-Ending
Mister Fantastic, Reed Richards+
The Locust GodearlyInfinite card draw, Infinite creature tokens with haste, Infinite draw triggers, Near-infinite creature ETB, Near-infinite creature tokens
Mister Fantastic, Reed Richards+
The Locust GodearlyPrerequisites
- You have a way to draw a card.
Steps
- Draw a card.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters, Mister Fantastic triggers, causing you to draw a card.
- Repeat from step 2.
Helm of the Host+
Kiki-Jiki, Mirror BreakerInfinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite tapped creature tokens, Infinite tapped creature tokens until end of turn
Helm of the Host+
Kiki-Jiki, Mirror BreakerPrerequisites
- Helm of the Host attached to Kiki-Jiki.
Steps
- At the beginning of your combat phase, Helm of the Host triggers, creating a non-legendary copy of Kiki-Jiki.
- Activate the untapped non-legendary Kiki-Jiki by tapping it, creating a token copy of itself.
- Repeat step 2.
Loyal Apprentice+
Breath of FuryInfinite combat damage, Infinite combat phases, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite creature sacrifice triggers, Infinite untap of creatures you control
Loyal Apprentice+
Breath of FuryPrerequisites
- An opponent cannot block creatures you control.
Steps
- At the beginning of your combat phase, Loyal Apprentice triggers, creating a creature token.
- Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Kiki-Jiki, Mirror Breaker+
Breath of FuryInfinite combat damage, Infinite combat phases, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite creature sacrifice triggers, Infinite untap of creatures you control
Kiki-Jiki, Mirror Breaker+
Breath of FuryPrerequisites
- Breath of Fury attached to another creature you control that can attack this turn.
- You control at least one nonlegendary creature.
- An opponent cannot block creatures you control.
Steps
- During your combat phase, before attackers are declared, activate Kiki-Jiki by tapping it, creating a token copy of any nonlegendary creature you control with haste.
- Deal combat damage to an opponent using the creature with Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature with Breath of Fury attached, then attach Breath of Fury to a creature token you control, untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Helm of the Host+
Breath of FuryInfinite combat damage, Infinite combat phases, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite creature sacrifice triggers, Infinite untap of creatures you control
Helm of the Host+
Breath of FuryPrerequisites
- Breath of Fury attached to any other creature you control that can attack this turn and that cannot be blocked by an opponent.
- Helm of the Host attached to any creature except the creature that has Breath of Fury attached.
Steps
- At the beginning of your combat phase, Helm of the Host triggers, creating a nonlegendary token copy of the creature it is attached to with haste.
- Deal combat damage to an opponent using the creature that has Breath of Fury attached.
- Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the token created in step 1, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Kiki-Jiki, Mirror Breaker+
Irenicus's Vile DuplicationInfinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite tapped creature tokens until end of turn
Kiki-Jiki, Mirror Breaker+
Irenicus's Vile DuplicationSteps
- Cast Irenicus's Vile Duplication by paying 3U, creating a nonlegendary token copy of Kiki-Jiki.
- Activate the Kiki-Jiki token by tapping it, creating a token copy of itself.
- Repeat step 2.
Brudiclad, Telchor Engineer+
Breath of FuryInfinite combat damage, Infinite combat phases, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite creature sacrifice triggers, Infinite untap of creatures you control
Brudiclad, Telchor Engineer+
Breath of FuryPrerequisites
- An opponent cannot block creatures you control.
Steps
- At the beginning of your combat phase, Brudiclad triggers, creating a creature token.
- Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat each combat phase.
Mechanized Production+
Worldwalker Helm+
Urza, Lord High ArtificerInfinite artifact tokens, Infinite blue mana, Exile your library, Cast all spells in your library, Infinite Map tokens
Mechanized Production+
Worldwalker Helm+
Urza, Lord High ArtificerSteps
- At the beginning of your upkeep, Mechanized Production triggers, create a token copy of Worldwalker Helm plus a Map token.
- Activate Urza's first ability by tapping a Worldwaker Helm and a Map, adding UU.
- Activate a Worldwalker Helm by paying 1U and tapping it, creating a token copy of the Worldwalker Helm token plus a Map token for each Worldwalker Helm you control.
- Activate Urza's first ability twice by tapping two Maps, adding UU.
- Repeat from step 3.
Three Steps Ahead+
Worldwalker Helm+
Urza, Lord High ArtificerInfinite artifact tokens, Infinite blue mana, Exile your library, Cast all spells in your library, Infinite Map tokens
Three Steps Ahead+
Worldwalker Helm+
Urza, Lord High ArtificerSteps
- Cast Three Steps ahead selecting its second Spree cost by paying 3U, creating a token copy of Worldwalker Helm and a Map token.
- Activate Urza's first ability by tapping a Worldwaker Helm and a Map, adding UU.
- Activate a Worldwalker Helm by paying 1U and tapping it, creating a token copy of the Worldwalker Helm token plus a Map token for each Worldwalker Helm you control.
- Activate Urza's first ability twice by tapping two Maps, adding UU.
- Repeat from step 3.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Valid
Legality
This deck currently passes the commander checks.
Play this deck on TableCommander
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