Has to be good.

CommanderVALIDPUBLICB4100cards(+4 tokens)byorangeolivecopied 1×

Look at all the good cards I have, This deck has to be good!

Has to be good is a 100-card Commander deck led by Progenitus in the five-color color identity. TableCommander estimates this deck at bracket 4 — optimized / high-power.

The mainboard runs 13 creatures, 21 instants, 15 sorceries, 16 artifacts, 7 enchantments, 1 planeswalker, and 27 lands, averaging 2.88 mana value across non-land cards. 71% of non-land cards cost 3 mana or less; 16% cost 5 or more.

Notable inclusions: 53 game changers (e.g. Necropotence, Chrome Mox, and Bolas's Citadel) and 2 fast mana (Dark Ritual and An Offer You Can't Refuse). This deck is currently Commander-legal on TableCommander.

COMMANDER
ProgenitusCommander
PLANESWALKER(1)
Narset, Parter of Veils
CREATURE(12)
Birds of Paradise
Braids, Cabal Minion
Consecrated Sphinx
Drannith Magistrate
Grand Arbiter Augustin IV
Notion Thief
Opposition Agent
Orcish Bowmasters
Seedborn Muse
Solemn Simulacrum
Tergrid, God of Fright // Tergrid's Lantern
Thassa's Oracle
ARTIFACT(16)
Arcane Signet
Bolas's Citadel
Chrome Mox
Fellwar Stone
Grim Monolith
Lightning Greaves
Lion's Eye Diamond
Mana Vault
Mind Stone
Mox Diamond
Panoptic Mirror
Skullclamp
Sol Ring
Swiftfoot Boots
The One Ring
Thought Vessel
ENCHANTMENT(7)
Aura Shards
Humility
Necropotence
Rhystic Study
Smothering Tithe
Survival of the Fittest
Underworld Breach
INSTANT(21)
Ad Nauseam
An Offer You Can't Refuse
Arcane Denial
Beast Within
Chaos Warp
Counterspell
Crop Rotation
Cyclonic Rift
Dark Ritual
Enlightened Tutor
Fierce Guardianship
Force of Will
Gifts Ungiven
Heroic Intervention
Intuition
Mystical Tutor
Path to Exile
Swords to Plowshares
Teferi's Protection
Vampiric Tutor
Worldly Tutor
SORCERY(15)
Biorhythm
Blasphemous Act
Coalition Victory
Cultivate
Demonic Tutor
Farewell
Farseek
Gamble
Imperial Seal
Jeska's Will
Kodama's Reach
Natural Order
Nature's Lore
Rampant Growth
Three Visits
LAND(27)
Ancient Tomb
Bloodstained Mire
Bojuka Bog
Command Tower
Evolving Wilds
Exotic Orchard
Fabled Passage
Field of the Dead
Flooded Strand
Gaea's Cradle
Glacial Chasm
Marsh Flats
Mishra's Workshop
Misty Rainforest
Myriad Landscape
Path of Ancestry
Polluted Delta
Reliquary Tower
Rogue's Passage
Scalding Tarn
Serra's Sanctum
Terramorphic Expanse
The Tabernacle at Pendrell Vale
Verdant Catacombs
Watery Grave
Windswept Heath
Wooded Foothills
TOKENS(4)
Beast
Orc Army
Treasure
Zombie
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