Get in the Sack.

CommanderVALIDPUBLICB3100cards(+14 tokens)bySoljv

Get in the Sack is a 100-card Commander deck led by Meren of Clan Nel Toth in the Golgari color identity (black/green), played 1 time with a 0% win rate. TableCommander estimates this deck at bracket 3 — upgraded / mid-power.

The mainboard runs 28 creatures, 9 instants, 9 sorceries, 11 artifacts, 7 enchantments, 3 planeswalkers, and 33 lands, averaging 3.40 mana value across non-land cards. 60% of non-land cards cost 3 mana or less; 25% cost 5 or more.

Notable inclusions: 3 game changers (Tergrid, God of Fright // Tergrid's Lantern, Braids, Cabal Minion, and Opposition Agent), 2 fast mana (Dark Ritual and Cabal Ritual), and 3 tutors (Buried Alive, Transmutation Font, and Birthing Pod). This deck is currently Commander-legal on TableCommander.

COMMANDER
Meren of Clan Nel TothCommander
PLANESWALKER(3)
Liliana, Dreadhorde General
Lolth, Spider Queen
Vraska, Betrayal's Sting
CREATURE(27)
Academy Manufactor
Arasta of the Endless Web
Birds of Paradise
Braids, Cabal Minion
Butcher of Malakir
Chatterfang, Squirrel General
Dryad of the Ilysian Grove
Elvish Mystic
Gray Merchant of Asphodel
Haywire Mite
Jadar, Ghoulcaller of Nephalia
Kokusho, the Evening Star
Llanowar Elves
MACH-1, Swooping Scoundrel
Marionette Apprentice
Massacre Wurm
Nadier's Nightblade
Ophiomancer
Opposition Agent
Ornithopter of Paradise
Overlord of the Hauntwoods
Sakura-Tribe Elder
Sheoldred, Whispering One
Tendershoot Dryad
Tergrid, God of Fright // Tergrid's Lantern
Toph, Earthbending Master
Vaultborn Tyrant
ARTIFACT(11)
Altar of Dementia
Arcane Signet
Ashnod's Altar
Birthing Pod
Bow of Nylea
Cauldron of Essence
Chromatic Lantern
Mithril Coat
Skullclamp
Sol Ring
Transmutation Font
ENCHANTMENT(7)
Doubling Season
Exploration
Exquisite Blood
Grave Pact
Greater Good
Moldervine Reclamation
Parallel Lives
INSTANT(9)
Abrupt Decay
Assassin's Trophy
Cabal Ritual
Dark Ritual
Deadly Dispute
Golgari Charm
Heroic Intervention
Murder
Saw in Half
SORCERY(9)
Buried Alive
Cultivate
Harmonize
Mulch
Nature's Lore
Primal Growth
Rise of the Dark Realms
Rise of the Witch-king
Victimize
LAND(33)
Command Tower
Deathcap Glade
Forest5×
Golgari Guildgate
Golgari Rot Farm
Grim Backwoods
High Market
Jungle Hollow
Necroblossom Snarl
Overgrown Tomb
Path of Ancestry
Phyrexian Tower
Reliquary Tower
Swamp5×
Tainted Wood
Temple of Malady
Twilight Mire
Underground Mortuary
Undergrowth Stadium
Urborg, Tomb of Yawgmoth
Verdant Catacombs
Vernal Fen
Wastewood Verge
Woodland Cemetery
Yavimaya, Cradle of Growth
TOKENS(14)
Blood
Clue
Copy
Everywhere
Food
Saproling
Servo
Snake
Spider
Spider
Squirrel
Treasure
Zombie
Zombie
Comments

No comments yet.

Sign in to join the conversation.

0

Play this deck on TableCommander

Sign in to import this list to your collection, start a Commander pod with friends, or build your own decks with our free online deck builder.

Get in the Sack | TableCommander