Lets Have Fun Copying.
Lets Have Fun Copying is a 100-card Commander deck led by Kodama of the East Tree and Sakashima of a Thousand Faces in the Simic color identity (blue/green). TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 30 creatures, 6 instants, 6 sorceries, 11 artifacts, 10 enchantments, 6 planeswalkers, and 31 lands, averaging 3.70 mana value across non-land cards. 57% of non-land cards cost 3 mana or less; 32% cost 5 or more.
Notable inclusions: 8 game changers (e.g. Fierce Guardianship, Gaea's Cradle, and Worldly Tutor). This deck is currently Commander-legal on TableCommander.
Commander
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9×


11×




Meloku the Clouded Mirror+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Meloku the Clouded Mirror+
Kodama of the East Tree- You control a land that enters the battlefield untapped.
- Activate Meloku the Clouded Mirror by paying 1 and returning a land from the battlefield to your hand, creating a 1/1 blue Illusion creature token with flying.
- When the Illusion enters the battlefield, Kodama of the East Tree triggers, allowing you to put the same land from your hand onto the battlefield.
- Activate the land by tapping it, adding 1.
- Repeat.
Simic Growth Chamber+
Scute Swarm+
Kodama of the East TreeInfinite creature tokens, Infinite landfall triggers, Infinite creature ETB
Simic Growth Chamber+
Scute Swarm+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Scute Swarm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Scute Swarm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Scute Swarm trigger.
- Repeat from step 4.
Simic Growth Chamber+
Tireless Provisioner+
Kodama of the East TreeInfinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite Food tokens, Infinite landfall triggers, Infinite lifegain, Infinite lifegain triggers, Infinite Treasure tokens
Simic Growth Chamber+
Tireless Provisioner+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Tireless Provisioner, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Tireless Provisioner trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Tireless Provisioner trigger.
- Repeat from step 4.
Simic Growth Chamber+
Rampaging Baloths+
Kodama of the East TreeInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Simic Growth Chamber+
Rampaging Baloths+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Rampaging Baloths, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Rampaging Baloths trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Rampaging Baloths trigger.
- Repeat from step 4.
Tireless Provisioner+
Kodama of the East Tree+
Guildless CommonsInfinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite Food tokens, Infinite landfall triggers, Infinite lifegain, Infinite lifegain triggers, Infinite Treasure tokens
Tireless Provisioner+
Kodama of the East Tree+
Guildless Commons- You are able to play a land this turn.
- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Tireless Provisioner, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Tireless Provisioner trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Tireless Provisioner trigger.
- Repeat from step 4.
Scute Swarm+
Kodama of the East Tree+
Guildless CommonsInfinite creature tokens, Infinite landfall triggers, Infinite creature ETB
Scute Swarm+
Kodama of the East Tree+
Guildless Commons- You are able to play a land this turn.
- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Scute Swarm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Scute Swarm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Scute Swarm trigger.
- Repeat from step 4.
Simic Growth Chamber+
Springheart Nantuko+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Simic Growth Chamber+
Springheart Nantuko+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Springheart Nantuko, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Springheart Nantuko trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Springheart Nantuko trigger.
- Repeat from step 4.
Simic Growth Chamber+
Zendikar's Roil+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Simic Growth Chamber+
Zendikar's Roil+
Kodama of the East Tree- You are able to play a land this turn.
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Zendikar's Roil, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Zendikar's Roil trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Zendikar's Roil trigger.
- Repeat from step 4.
Rampaging Baloths+
Kodama of the East Tree+
Guildless CommonsInfinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Rampaging Baloths+
Kodama of the East Tree+
Guildless Commons- You are able to play a land this turn.
- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Rampaging Baloths, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Rampaging Baloths trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Rampaging Baloths trigger.
- Repeat from step 4.
Arid Archway+
Tireless Provisioner+
Kodama of the East TreeInfinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite lifegain triggers, Infinite lifegain, Infinite Treasure tokens, Infinite landfall triggers, Infinite Food tokens
Arid Archway+
Tireless Provisioner+
Kodama of the East Tree- You are able to play a land this turn.
- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Tireless Provisioner, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Tireless Provisioner trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Tireless Provisioner trigger.
- Repeat from step 4.
Arid Archway+
Scute Swarm+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Arid Archway+
Scute Swarm+
Kodama of the East Tree- You are able to play a land this turn.
- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Scute Swarm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Scute Swarm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Scute Swarm trigger.
- Repeat from step 4.
Springheart Nantuko+
Kodama of the East Tree+
Guildless CommonsInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Springheart Nantuko+
Kodama of the East Tree+
Guildless Commons- You are able to play a land this turn.
- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Springheart Nantuko, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Springheart Nantuko trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Springheart Nantuko trigger.
- Repeat from step 4.
Rampaging Baloths+
Arid Archway+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Rampaging Baloths+
Arid Archway+
Kodama of the East Tree- You are able to play a land this turn.
- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Rampaging Baloths, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Rampaging Baloths trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Rampaging Baloths trigger.
- Repeat from step 4.
Zendikar's Roil+
Kodama of the East Tree+
Guildless CommonsInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Zendikar's Roil+
Kodama of the East Tree+
Guildless Commons- You are able to play a land this turn.
- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Zendikar's Roil, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Zendikar's Roil trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Zendikar's Roil trigger.
- Repeat from step 4.
Simic Growth Chamber+
Sakashima of a Thousand Faces+
Kodama of the East TreeInfinite landfall triggers
Simic Growth Chamber+
Sakashima of a Thousand Faces+
Kodama of the East Tree- Play Simic Growth Chamber.
- Kodama of the East Tree, Sakashima of a Thousand Faces, and Simic Growth Chamber trigger.
- Resolve the Sakashima of a Thousand Faces trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it to your hand.
- Resolve the Kodama of the East Tree trigger, putting Simic Growth Chamber onto the battlefield.
- Sakashima of a Thousand Faces and Simic Growth Chamber trigger.
- Resolve the Simic Growth Chamber trigger, returning it to your hand.
- Resolve the Sakashima of a Thousand Faces token's trigger, putting Simic Growth Chamber onto the battlefield.
- Kodama of the East Tree and Simic Growth Chamber trigger.
- Repeat from step 5.
Arid Archway+
Springheart Nantuko+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Arid Archway+
Springheart Nantuko+
Kodama of the East Tree- You are able to play a land this turn.
- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Springheart Nantuko, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Springheart Nantuko trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Springheart Nantuko trigger.
- Repeat from step 4.
Simic Growth Chamber+
Spark Double+
Kodama of the East TreeInfinite landfall triggers
Simic Growth Chamber+
Spark Double+
Kodama of the East Tree- Play Simic Growth Chamber.
- Kodama of the East Tree, Spark Double, and Simic Growth Chamber trigger.
- Resolve the Spark Double trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it to your hand.
- Resolve the Kodama of the East Tree trigger, putting Simic Growth Chamber onto the battlefield.
- Spark Double and Simic Growth Chamber trigger.
- Resolve the Simic Growth Chamber trigger, returning it to your hand.
- Resolve the Spark Double token's trigger, putting Simic Growth Chamber onto the battlefield.
- Kodama of the East Tree and Simic Growth Chamber trigger.
- Repeat from step 5.
Simic Growth Chamber+
Kodama of the East Tree+
Double MajorInfinite landfall triggers
Simic Growth Chamber+
Kodama of the East Tree+
Double Major- You are able to play a land this turn.
- Cast Kodama of the East Tree either from your hand or from the command zone by paying 4GG plus commander tax, if applicable.
- Holding priority, cast Double Major by paying GU, copying the Kodama of the East Tree spell, with the copy not being legendary.
- Resolve both Kodama of the East Tree spells.
- Play Simic Growth Chamber.
- Both Kodama of the East Trees and Simic Growth Chamber trigger.
- Resolve the token Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it to your hand from the battlefield.
- Resolve the nontoken Kodama of the East Tree trigger, putting Simic Growth Chamber from your hand onto the battlefield.
- The token Kodama of the East Tree and Simic Growth Chamber trigger.
- Resolve the Simic Growth Chamber trigger, returning it to your hand from the battlefield.
- Resolve the token Kodama of the East Tree trigger, putting Simic Growth Chamber from your hand onto the battlefield.
- The nontoken Kodama of the East Tree and Simic Growth Chamber trigger.
- Repeat from step 7.
Arid Archway+
Zendikar's Roil+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Arid Archway+
Zendikar's Roil+
Kodama of the East Tree- You are able to play a land this turn.
- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Zendikar's Roil, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Zendikar's Roil trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Zendikar's Roil trigger.
- Repeat from step 4.
Simic Growth Chamber+
Mole Man, Moloid Master+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Simic Growth Chamber+
Mole Man, Moloid Master+
Kodama of the East Tree- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Mole Man, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Mole Man trigger, creating a token.
- When the token enters the battlefield, Kodama of the East Tree triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Mole Man trigger.
- Repeat from step 4.
Sakashima of a Thousand Faces+
Kodama of the East Tree+
Guildless CommonsInfinite landfall triggers
Sakashima of a Thousand Faces+
Kodama of the East Tree+
Guildless Commons- Play Guildless Commons.
- Kodama of the East Tree, Sakashima of a Thousand Faces, and Guildless Commons trigger.
- Resolve the Sakashima of a Thousand Faces trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it to your hand.
- Resolve the Kodama of the East Tree trigger, putting Guildless Commons onto the battlefield.
- Sakashima of a Thousand Faces and Guildless Commons trigger.
- Resolve the Guildless Commons trigger, returning it to your hand.
- Resolve the Sakashima of a Thousand Faces token's trigger, putting Guildless Commons onto the battlefield.
- Kodama of the East Tree and Guildless Commons trigger.
- Repeat from step 5.
Mole Man, Moloid Master+
Kodama of the East Tree+
Guildless CommonsInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Mole Man, Moloid Master+
Kodama of the East Tree+
Guildless Commons- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Mole Man, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Mole Man trigger, creating a token.
- When the token enters the battlefield, Kodama of the East Tree triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Mole Man trigger.
- Repeat from step 4.
Spark Double+
Kodama of the East Tree+
Guildless CommonsInfinite landfall triggers
Spark Double+
Kodama of the East Tree+
Guildless Commons- Play Guildless Commons.
- Kodama of the East Tree, Spark Double, and Guildless Commons trigger.
- Resolve the Spark Double trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it to your hand.
- Resolve the Kodama of the East Tree trigger, putting Guildless Commons onto the battlefield.
- Spark Double and Guildless Commons trigger.
- Resolve the Guildless Commons trigger, returning it to your hand.
- Resolve the Spark Double token's trigger, putting Guildless Commons onto the battlefield.
- Kodama of the East Tree and Guildless Commons trigger.
- Repeat from step 5.
Mole Man, Moloid Master+
Arid Archway+
Kodama of the East TreeInfinite creature ETB, Infinite creature tokens, Infinite landfall triggers
Mole Man, Moloid Master+
Arid Archway+
Kodama of the East Tree- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Mole Man, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Mole Man trigger, creating a token.
- When the token enters the battlefield, Kodama of the East Tree triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Mole Man trigger.
- Repeat from step 4.
Arid Archway+
Sakashima of a Thousand Faces+
Kodama of the East TreeInfinite landfall triggers
Arid Archway+
Sakashima of a Thousand Faces+
Kodama of the East Tree- Play Arid Archway.
- Kodama of the East Tree, Sakashima of a Thousand Faces, and Arid Archway trigger.
- Resolve the Sakashima of a Thousand Faces trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it to your hand.
- Resolve the Kodama of the East Tree trigger, putting Arid Archway onto the battlefield.
- Sakashima of a Thousand Faces and Arid Archway trigger.
- Resolve the Arid Archway trigger, returning it to your hand.
- Resolve the Sakashima of a Thousand Faces token's trigger, putting Arid Archway onto the battlefield.
- Kodama of the East Tree and Arid Archway trigger.
- Repeat from step 5.
Kodama of the East Tree+
Double Major+
Guildless CommonsInfinite landfall triggers
Kodama of the East Tree+
Double Major+
Guildless Commons- You are able to play a land this turn.
- Cast Kodama of the East Tree either from your hand or from the command zone by paying 4GG plus commander tax, if applicable.
- Holding priority, cast Double Major by paying GU, copying the Kodama of the East Tree spell, with the copy not being legendary.
- Resolve both Kodama of the East Tree spells.
- Play Guildless Commons.
- Both Kodama of the East Trees and Guildless Commons trigger.
- Resolve the token Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it to your hand from the battlefield.
- Resolve the nontoken Kodama of the East Tree trigger, putting Guildless Commons from your hand onto the battlefield.
- The token Kodama of the East Tree and Guildless Commons trigger.
- Resolve the Guildless Commons trigger, returning it to your hand from the battlefield.
- Resolve the token Kodama of the East Tree trigger, putting Guildless Commons from your hand onto the battlefield.
- The nontoken Kodama of the East Tree and Guildless Commons trigger.
- Repeat from step 7.
Arid Archway+
Spark Double+
Kodama of the East TreeInfinite landfall triggers
Arid Archway+
Spark Double+
Kodama of the East Tree- Play Arid Archway.
- Kodama of the East Tree, Spark Double, and Arid Archway trigger.
- Resolve the Spark Double trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it to your hand.
- Resolve the Kodama of the East Tree trigger, putting Arid Archway onto the battlefield.
- Spark Double and Arid Archway trigger.
- Resolve the Arid Archway trigger, returning it to your hand.
- Resolve the Spark Double token's trigger, putting Arid Archway onto the battlefield.
- Kodama of the East Tree and Arid Archway trigger.
- Repeat from step 5.
Arid Archway+
Kodama of the East Tree+
Double MajorInfinite landfall triggers
Arid Archway+
Kodama of the East Tree+
Double Major- Cast Kodama of the East Tree by paying 4GG plus commander tax, if applicable.
- Holding priority, cast Double Major by paying GU, copying the Kodama of the East Tree spell.
- Resolve both Kodama of the East Tree spells, with the copy creating a nonlegendary token copy of Kodama of the East Tree.
- Play Arid Archway.
- Kodama of the East Tree, the Kodama of the East Tree token, and Arid Archway trigger.
- Resolve the Kodama of the East Tree token's trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it to your hand.
- Resolve the Kodama of the East Tree trigger, putting Arid Archway onto the battlefield.
- The Kodama of the East Tree token and Arid Archway trigger.
- Resolve the Arid Archway trigger, returning it to your hand.
- Resolve the Kodama of the East Tree token's trigger, putting Arid Archway onto the battlefield.
- Kodama of the East Tree and Arid Archway trigger.
- Repeat from step 8.
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