Tired Werewolves.
COMMANDER
CommanderCREATURE(34)


































ARTIFACT(6)






ENCHANTMENT(14)














INSTANT(4)




SORCERY(5)





LAND(36)





3×
3×
3×
3×
3×
3×
3×
3×





TOKENS(2)


100
Total
35
Creatures
29
Spells
36
Lands
B3
Bracket
—
No Games Yet
Why bracket 3? — Upgraded
3 two-card combos: Aggravated Assault + Bear Umbra, Aggravated Assault + Nature's Will and 1 more
Two cards that together form an infinite combo (data from Commander Spellbook). Bracket 2 decks are expected not to run any; late-game combos are at home in Bracket 3.
Beta — Fan Content, not approved by Wizards.
CURVE
0
0
1
6
2
18
3
19
4
11
5
5
6
4
7+
1
COLORS
R
825%
G
2475%
COMBOS
3
Combos
0
Early
3
2-Card
0
3+ Card
1
Game-Ending
Aggravated Assault+
Sword of Feast and FamineInfinite combat phases
Aggravated Assault+
Sword of Feast and FaminePrerequisites
- Sword of Feast and Famine attached to a creature that can attack this turn.
- An opponent is unable to block and kill the creature with Sword of Feast and Famine attached.
- Lands you control can tap to produce at least 3RR.
Steps
- Deal combat damage to an opponent with the creature that has Sword of Feast and Famine attached.
- Sword of Feast and Famine triggers, causing that opponent to discard a card, and you to untap all lands you control.
- Proceed to your postcombat main phase.
- Activate all mana producing lands you control by tapping them, adding at least 3RR.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and causing you to get an additional combat and main phase after this phase.
- Repeat.
Aggravated Assault+
Bear UmbraInfinite combat phases
Aggravated Assault+
Bear UmbraPrerequisites
- You control an additional creature.
- An additional creature does not have summoning sickness.
- Bear Umbra attached to that additional creature you control.
- You control lands that can tap to produce at least 3RR.
- An opponent is unable to block and kill creatures you control.
Steps
- Declare enchanted creature as attacker.
- Bear Umbra triggers, untapping all lands you control.
- Proceed to your next main phase.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and getting an additional combat and main phase after this one.
- Repeat.
Aggravated Assault+
Nature's WillInfinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite mana lands you control can produce, Infinite untap of lands you control
Aggravated Assault+
Nature's WillPrerequisites
- Lands you control can tap to produce at least 3RR.
- You control a creature that can attack this turn, and that cannot be blocked by an opponent.
Steps
- Deal combat damage to an opponent using any creature.
- Nature's Will triggers, tapping all lands the defending opponent controls and untapping all lands you control.
- Move to your postcombat main phase.
- Activate all mana-producing lands you control by tapping them, adding at least 3RR.
- Activate Aggravated Assault by paying 3RR, causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Valid
Legality
This deck currently passes the commander checks.
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