I'm Blue, DaBaDiDa BaDai.
I'm Blue, DaBaDiDa BaDai is a 100-card Commander deck led by Mm'menon, the Right Hand in the mono-blue color identity, played 10 times with a 40% win rate. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 14 creatures, 24 instants, 4 sorceries, 26 artifacts, 3 enchantments, 2 planeswalkers, and 27 lands, averaging 2.22 mana value across non-land cards. 84% of non-land cards cost 3 mana or less; 7% cost 5 or more.
Notable inclusions: 13 game changers (e.g. Ancient Tomb, Chrome Mox, and Force of Will), 5 fast mana (e.g. An Offer You Can't Refuse, City of Traitors, and Jeweled Amulet), 3 free counterspells (Force of Negation, Mental Misstep, and Pact of Negation), 2 cheap tutors (Muddle the Mixture and Transmute Artifact), and 6 tutors (e.g. Fabricate, Repurposing Bay, and Tezzeret the Seeker). This deck is currently Commander-legal on TableCommander.
Commander


























































































4×



Basalt Monolith+
Rings of BrighthearthearlyInfinite colorless mana
Basalt Monolith+
Rings of Brighthearthearly- Activate Basalt Monolith's first ability by tapping it, adding CCC.
- Activate Basalt Monolith's last ability by paying 3.
- Rings of Brighthearth triggers, causing you to pay 2 to copy Basalt Monolith's last ability.
- Resolve the copy of Basalt Monolith's last ability, untapping it.
- Activate Basalt Monolith's first ability by tapping it, adding CCC.
- Resolve the Basalt Monolith ability from step 2, untapping it.
- Repeat.
Basalt Monolith+
Forensic GadgeteerearlyInfinite colorless mana
Basalt Monolith+
Forensic Gadgeteerearly- Activate Basalt Monolith's first activated ability by tapping it, adding CCC.
- Activate Basalt Monolith's last ability by paying 2, untapping it.
- Repeat.
Basalt Monolith+
Power ArtifactearlyInfinite colorless mana
Basalt Monolith+
Power Artifactearly- Power Artifact attached to Basalt Monolith.
- Activate Basalt Monolith's first ability by tapping it, adding CCC.
- Activate Basalt Monolith's last ability by paying 1, untapping it.
- Repeat.
Grim Monolith+
Power ArtifactearlyInfinite colorless mana
Grim Monolith+
Power Artifactearly- Power Artifact attached to Grim Monolith.
- Activate Grim Monolith's first ability by tapping it, adding CCC.
- Activate Grim Monolith's last ability by paying 2, untapping it.
- Repeat.
Retraction Helix+
Valley Floodcaller+
Sol RingInfinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn, Infinite colorless mana
Retraction Helix+
Valley Floodcaller+
Sol Ring- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- Cast Retraction Helix by paying U, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Retraction Helix.
- Cast Sol Ring by paying its mana cost.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Activate Sol Ring by tapping it, adding CC.
- Activate the creature targeted by Retraction Helix by tapping it, returning Sol Ring from the battlefield to your hand.
- Repeat from step 4.
Sensei's Divining Top+
The Reality Chip+
Etherium SculptorInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
The Reality Chip+
Etherium Sculptor- Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- Cast Sensei's Divining Top from the top of your library by paying 0.
- Repeat
Retraction Helix+
Valley Floodcaller+
Mana VaultInfinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn, Infinite colorless mana
Retraction Helix+
Valley Floodcaller+
Mana Vault- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- Cast Retraction Helix by paying U, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Retraction Helix.
- Cast Mana Vault by paying its mana cost.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Activate Mana Vault by tapping it, adding CCC.
- Activate the creature targeted by Retraction Helix by tapping it, returning Mana Vault from the battlefield to your hand.
- Repeat from step 4.
Sensei's Divining Top+
Foundry Inspector+
The Reality ChipInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Foundry Inspector+
The Reality Chip- Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- Cast Sensei's Divining Top from the top of your library by paying 0.
- Repeat
Valley Floodcaller+
Sol Ring+
Banishing KnackInfinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn, Infinite colorless mana
Valley Floodcaller+
Sol Ring+
Banishing Knack- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- Cast Banishing Knack by paying U, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Banishing Knack.
- Cast Sol Ring by paying its mana cost.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Activate Sol Ring by tapping it, adding CC.
- Activate the creature targeted by Banishing Knack by tapping it, returning Sol Ring from the battlefield to your hand.
- Repeat from step 4.
Sensei's Divining Top+
Cloud Key+
The Reality ChipInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Cloud Key+
The Reality Chip- Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- Cast Sensei's Divining Top from the top of your library by paying 0.
- Repeat
Valley Floodcaller+
Banishing Knack+
Mana VaultInfinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn, Infinite colorless mana
Valley Floodcaller+
Banishing Knack+
Mana Vault- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- Cast Banishing Knack by paying U, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Banishing Knack.
- Cast Mana Vault by paying its mana cost.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Activate Mana Vault by tapping it, adding CCC.
- Activate the creature targeted by Banishing Knack by tapping it, returning Mana Vault from the battlefield to your hand.
- Repeat from step 4.
Grim Monolith+
Retraction Helix+
Valley FloodcallerInfinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn, Infinite colorless mana
Grim Monolith+
Retraction Helix+
Valley Floodcaller- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- Cast Retraction Helix by paying U, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Retraction Helix.
- Cast Grim Monolith by paying its mana cost.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Activate Grim Monolith by tapping it, adding CCC.
- Activate the creature targeted by Retraction Helix by tapping it, returning Grim Monolith from the battlefield to your hand.
- Repeat from step 4.
Retraction Helix+
Valley Floodcaller+
Basalt MonolithInfinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
Retraction Helix+
Valley Floodcaller+
Basalt Monolith- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- Cast Retraction Helix by paying U, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Retraction Helix.
- Cast Basalt Monolith by paying its mana cost.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Activate Basalt Monolith's first ability by tapping it, adding CCC.
- Activate the creature targeted by Retraction Helix by tapping it, returning Basalt Monolith from the battlefield to your hand.
- Repeat from step 4.
Grim Monolith+
Valley Floodcaller+
Banishing KnackInfinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn, Infinite colorless mana
Grim Monolith+
Valley Floodcaller+
Banishing Knack- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- Cast Banishing Knack by paying U, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Banishing Knack.
- Cast Grim Monolith by paying its mana cost.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Activate Grim Monolith by tapping it, adding CCC.
- Activate the creature targeted by Banishing Knack by tapping it, returning Grim Monolith from the battlefield to your hand.
- Repeat from step 4.
Sensei's Divining Top+
Etherium Sculptor+
Mm'menon, the Right HandInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Etherium Sculptor+
Mm'menon, the Right Hand- Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- Cast Sensei's Divining Top from the top of your library by paying 0.
- Repeat
Sensei's Divining Top+
Foundry Inspector+
Mm'menon, the Right HandInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Foundry Inspector+
Mm'menon, the Right Hand- Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- Cast Sensei's Divining Top from the top of your library by paying 0.
- Repeat
Valley Floodcaller+
Basalt Monolith+
Banishing KnackInfinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
Valley Floodcaller+
Basalt Monolith+
Banishing Knack- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- Cast Banishing Knack by paying U, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Banishing Knack.
- Cast Basalt Monolith by paying its mana cost.
- Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
- Activate Basalt Monolith's first ability by tapping it, adding CCC.
- Activate the creature targeted by Banishing Knack by tapping it, returning Basalt Monolith from the battlefield to your hand.
- Repeat from step 4.
Sensei's Divining Top+
The Reality Chip+
Helm of AwakeningInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
The Reality Chip+
Helm of Awakening- Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- Cast Sensei's Divining Top from the top of your library by paying 0.
- Repeat
Sensei's Divining Top+
Cloud Key+
Mm'menon, the Right HandInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Cloud Key+
Mm'menon, the Right Hand- Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- Cast Sensei's Divining Top from the top of your library by paying 0.
- Repeat
Sensei's Divining Top+
Mm'menon, the Right Hand+
Helm of AwakeningInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Mm'menon, the Right Hand+
Helm of Awakening- Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- Cast Sensei's Divining Top from the top of your library by paying 0.
- Repeat
Sensei's Divining Top+
Etherium Sculptor+
Forensic Gadgeteer+
Urza, Lord High ArtificerInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Etherium Sculptor+
Forensic Gadgeteer+
Urza, Lord High Artificer- Cast Sensei's Divining Top by paying 0.
- Forensic Gadgeteer triggers, creating a Clue token.
- Activate Urza's first ability by tapping the Clue, adding U.
- Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library.
- Activate the Clue by paying 1 and sacrificing it, causing you to draw Sensei's Divining Top from the top of your library.
- Repeat.
Sensei's Divining Top+
Foundry Inspector+
Forensic Gadgeteer+
Urza, Lord High ArtificerInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Foundry Inspector+
Forensic Gadgeteer+
Urza, Lord High Artificer- Cast Sensei's Divining Top by paying 0.
- Forensic Gadgeteer triggers, creating a Clue token.
- Activate Urza's first ability by tapping the Clue, adding U.
- Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library.
- Activate the Clue by paying 1 and sacrificing it, causing you to draw Sensei's Divining Top from the top of your library.
- Repeat.
Sensei's Divining Top+
Cloud Key+
Forensic Gadgeteer+
Urza, Lord High ArtificerInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Cloud Key+
Forensic Gadgeteer+
Urza, Lord High Artificer- "Artifact" chosen with Cloud Key.
- Cast Sensei's Divining Top by paying 0.
- Forensic Gadgeteer triggers, creating a Clue token.
- Activate Urza's first ability by tapping the Clue, adding U.
- Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library.
- Activate the Clue by paying 1 and sacrificing it, causing you to draw Sensei's Divining Top from the top of your library.
- Repeat.
Sensei's Divining Top+
Forensic Gadgeteer+
Urza, Lord High Artificer+
Helm of AwakeningInfinite card draw, Infinite draw triggers, Near-infinite storm count
Sensei's Divining Top+
Forensic Gadgeteer+
Urza, Lord High Artificer+
Helm of Awakening- Cast Sensei's Divining Top by paying 0.
- Forensic Gadgeteer triggers, creating a Clue token.
- Activate Urza's first ability by tapping the Clue, adding U.
- Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library.
- Activate the Clue by paying 1 and sacrificing it, causing you to draw Sensei's Divining Top from the top of your library.
- Repeat.
Play this deck on TableCommander
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