Flips you off.
COMMANDER
CommanderCREATURE(54)






















































ARTIFACT(6)






ENCHANTMENT(2)


INSTANT(9)









SORCERY(3)



LAND(25)

























TOKENS(4)




100
Total
55
Creatures
20
Spells
25
Lands
B4
Bracket
4
Games
2
Wins
50%
Win Rate
Why bracket 4? — Optimized
7 Game Changers
Cards on WotC's official Game Changers list. Any puts a deck at Bracket 3 or above; more than three means Bracket 4.
Chrome MoxCyclonic RiftFierce GuardianshipGaea's CradleMox DiamondSeedborn MuseWorldly Tutor
6 fast mana
Zero- and one-mana rocks and rituals that accelerate ahead of the table (Sol Ring is exempt). Four or more puts a deck at Bracket 3; six or more means Bracket 4.
An Offer You Can't RefuseChrome MoxElvish Spirit GuideLotus PetalMox AmberMox Diamond
Beta — Fan Content, not approved by Wizards.
CURVE
0
4
1
18
2
24
3
8
4
6
5
3
6
6
7+
3
COLORS
U
2233%
G
4467%
COMBOS
15
Combos
0
Early
0
2-Card
15
3+ Card
0
Game-Ending
Enduring Vitality+
Horseshoe Crab+
Kinnan, Bonder ProdigyInfinite colored mana, Put most creature cards from your library onto the battlefield
Enduring Vitality+
Horseshoe Crab+
Kinnan, Bonder ProdigySteps
- Activate Horseshoe Crab by tapping it, adding U.
- Kinnan triggers, adding U.
- Activate Horseshoe Crab by paying U, untapping it.
- Repeat.
Cryptolith Rite+
Horseshoe Crab+
Kinnan, Bonder ProdigyInfinite colored mana, Put most creature cards from your library onto the battlefield
Cryptolith Rite+
Horseshoe Crab+
Kinnan, Bonder ProdigySteps
- Activate Horseshoe Crab by tapping it, adding U.
- Kinnan triggers, adding U.
- Activate Horseshoe Crab by paying U, untapping it.
- Repeat.
Enduring Vitality+
Horseshoe Crab+
Nyxbloom AncientInfinite colored mana
Enduring Vitality+
Horseshoe Crab+
Nyxbloom AncientPrerequisites
- Horseshoe Crab doesn't have summoning sickness.
Steps
- Activate Horseshoe Crab by tapping it, adding UUU due to Nyxbloom Ancient
- Activate Horseshoe Crab by paying U, untapping it.
- Repeat.
Badgermole Cub+
Enduring Vitality+
Horseshoe CrabInfinite green mana
Badgermole Cub+
Enduring Vitality+
Horseshoe CrabPrerequisites
- Horseshoe Crab doesn't have summoning sickness.
Steps
- Activate Horseshoe Crab by tapping it, adding U.
- Badgermole Cub triggers, adding G.
- Activate Horseshoe Crab by paying U, untapping it.
- Repeat.
Cryptolith Rite+
Horseshoe Crab+
Nyxbloom AncientInfinite colored mana
Cryptolith Rite+
Horseshoe Crab+
Nyxbloom AncientPrerequisites
- Horseshoe Crab does not have summoning sickness.
Steps
- Activate Horseshoe Crab by tapping it, adding UUU.
- Activate Horseshoe Crab by paying U, untapping it.
- Repeat.
Cryptolith Rite+
Badgermole Cub+
Horseshoe CrabInfinite green mana
Cryptolith Rite+
Badgermole Cub+
Horseshoe CrabPrerequisites
- Horseshoe Crab doesn't have summoning sickness.
Steps
- Activate Horseshoe Crab by tapping it, adding U.
- Badgermole Cub triggers, adding G.
- Activate Horseshoe Crab by paying U, untapping it.
- Repeat.
Cryptolith Rite+
Leech Bonder+
Kinnan, Bonder ProdigyInfinite colored mana, Put most creature cards from your library onto the battlefield
Cryptolith Rite+
Leech Bonder+
Kinnan, Bonder ProdigyPrerequisites
- Leech Bonder does not have summoning sickness.
Steps
- Activate Leech Bonder by tapping it, adding U.
- Kinnan triggers, adding U.
- Activate Leech Bonder by paying U and untapping it, moving a counter from target creature onto another creature.
- Repeat.
- Once you have infinite U, you may choose to add other colors of mana, and use the mana to activate Kinnan's ability.
Horseshoe Crab+
Kinnan, Bonder Prodigy+
Song of FreyaliseInfinite colored mana
Horseshoe Crab+
Kinnan, Bonder Prodigy+
Song of FreyalisePrerequisites
- Song of Freyalise's first or second chapter ability has triggered this turn.
Steps
- Activate Horseshoe Crab by tapping it, adding U.
- Kinnan triggers, adding U.
- Activate Horseshoe Crab by paying U, untapping it.
- Repeat.
Cryptolith Rite+
Leech Bonder+
Nyxbloom AncientInfinite colored mana
Cryptolith Rite+
Leech Bonder+
Nyxbloom AncientPrerequisites
- Leech Bonder does not have summoning sickness.
Steps
- Activate Leech Bonder by tapping it, adding UUU.
- Activate Leech Bonder by paying U and untapping it, moving a counter from target creature onto another creature.
- Repeat.
Leech Bonder+
Kinnan, Bonder Prodigy+
Song of FreyaliseInfinite colored mana, Return most creature cards from your graveyard onto the battlefield
Leech Bonder+
Kinnan, Bonder Prodigy+
Song of FreyalisePrerequisites
- Leech Bonder does not have summoning sickness.
- Song of Freyalise has exactly one or two lore counters on it.
Steps
- Activate Leech Bonder by tapping it, adding U.
- Kinnan triggers, adding U.
- Activate Leech Bonder by paying U and untapping it, moving a counter from target creature onto another creature.
- Repeat.
- Once you have infinite mana, you may use it to activate Kinnan's ability.
Horseshoe Crab+
Nyxbloom Ancient+
Song of FreyaliseInfinite colored mana
Horseshoe Crab+
Nyxbloom Ancient+
Song of FreyalisePrerequisites
- Horseshoe Crab doesn't have summoning sickness.
- Song of Freyalise's first or second chapter ability has triggered this turn.
Steps
- Activate Horseshoe Crab by tapping it, adding UUU due to Nyxbloom Ancient
- Activate Horseshoe Crab by paying U, untapping it.
- Repeat.
Badgermole Cub+
Horseshoe Crab+
Song of FreyaliseInfinite green mana
Badgermole Cub+
Horseshoe Crab+
Song of FreyalisePrerequisites
- Horseshoe Crab doesn't have summoning sickness.
- Song of Freyalise's first or second chapter ability has triggered this turn.
Steps
- Activate Horseshoe Crab by tapping it, adding U.
- Badgermole Cub triggers, adding G.
- Activate Horseshoe Crab by paying U, untapping it.
- Repeat.
Leech Bonder+
Nyxbloom Ancient+
Song of FreyaliseInfinite colored mana
Leech Bonder+
Nyxbloom Ancient+
Song of FreyalisePrerequisites
- Leech Bonder does not have summoning sickness.
- Song of Freyalise has exactly one or two lore counters on it.
Steps
- Activate Leech Bonder by tapping it, adding UUU.
- Activate Leech Bonder by paying U and untapping it, moving a counter from target creature onto another creature.
- Repeat.
Enduring Vitality+
Shang-Chi, Master of Kung Fu+
Kinnan, Bonder Prodigy+
Deadeye NavigatorInfinite creature ETB, Infinite creature LTB
Enduring Vitality+
Shang-Chi, Master of Kung Fu+
Kinnan, Bonder Prodigy+
Deadeye NavigatorSteps
- Activate Deadeye Navigator by tapping it, adding U.
- Kinnan triggers, adding U.
- Activate Deadeye Navigator by paying 1U, blinking it.
- When Deadeye Navigator enters the battlefield, its soulbond ability triggers, repairing it with another creature.
- Repeat.
Cryptolith Rite+
Shang-Chi, Master of Kung Fu+
Kinnan, Bonder Prodigy+
Deadeye NavigatorInfinite creature ETB, Infinite creature LTB
Cryptolith Rite+
Shang-Chi, Master of Kung Fu+
Kinnan, Bonder Prodigy+
Deadeye NavigatorSteps
- Activate Deadeye Navigator by tapping it, adding U.
- Kinnan triggers, adding U.
- Activate Deadeye Navigator by paying 1U, blinking it.
- When Deadeye Navigator enters the battlefield, its soulbond ability triggers, repairing it with another creature.
- Repeat.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Valid
Legality
This deck currently passes the commander checks.
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