Wayta.
Wayta is a 100-card Commander deck led by Wayta, Trainer Prodigy in the Naya color identity (white/red/green), played 8 times with a 0% win rate. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 32 creatures, 16 instants, 3 sorceries, 9 artifacts, 5 enchantments, and 35 lands, averaging 3.55 mana value across non-land cards. 55% of non-land cards cost 3 mana or less; 23% cost 5 or more.
Notable inclusions: 1 cheap tutor (Eladamri's Call) and 2 tutors (Hexhaven Invigorator and Forerunner of the Empire). This deck is currently Commander-legal on TableCommander.
COMMANDER
CommanderCREATURE(31)































ARTIFACT(9)









ENCHANTMENT(5)





INSTANT(16)
















SORCERY(3)



LAND(35)









2×






4×
2×









TOKENS(7)







100
Total
32
Creatures
33
Spells
35
Lands
B4
Bracket
8
Games
0
Wins
0%
Win Rate
Why bracket 4? — Optimized
2 early two-card combos: Blazing Sunsteel + Raptor Hatchling, Wayta, Trainer Prodigy + Blazing Sunsteel
A two-card infinite combo cheap enough to assemble and win in the early game (data from Commander Spellbook). Bracket 3 decks are expected not to run these; any means Bracket 4.
Beta — Fan Content, not approved by Wizards.
CURVE
0
0
1
7
2
12
3
17
4
14
5
9
6
1
7+
5
COLORS
W
1422%
R
2945%
G
2234%
COMBOS
58
Combos
2
Early
29
2-Card
29
3+ Card
39
Game-Ending
Blazing Sunsteel+
Wayta, Trainer ProdigyearlyInfinite damage
Blazing Sunsteel+
Wayta, Trainer ProdigyearlyPrerequisites
- You have a way to deal damage to the creature with Blazing Sunsteel attached.
- The creature with Blazing Sunsteel attached is indestructible.
Steps
- Deal damage to the creature that has Blazing Sunsteel attached.
- Blazing Susnteel triggers twice. Resolve the first trigger, dealing damage to any target.
- Resolve the second Blazing Sunsteel trigger, dealing damage to the creature it is attached to.
- Repeat from step 2.
Blazing Sunsteel+
Raptor HatchlingearlyInfinite damage, Infinite creature ETB, Infinite creature tokens
Blazing Sunsteel+
Raptor HatchlingearlyPrerequisites
- Raptor Hatchling is indestructible.
Steps
- Deal damage to Raptor Hatchling.
- Raptor Hatchling and Blazing Sunsteel trigger.
- Resolve the Raptor Hatchling trigger, creating a creature token.
- Resolve the Blazing Sunsteel trigger, dealing damage to Raptor Hatchling.
- Repeat from step 2.
Marauding Raptor+
PolyraptorDraw the game, Infinite creature tokens, Infinite creature ETB, Infinitely powerful creature until end of turn
Marauding Raptor+
PolyraptorSteps
- Cast Polyraptor by paying 6GG.
- When Polyraptor enters the battlefield, Marauding Raptor triggers, dealing 2 damage to Polyraptor.
- Polyraptor triggers, creating a token copy of itself.
- Repeat from step 2 using the new Polyraptor token instead.
Stuffy Doll+
Pariah's ShieldDraw the game
Stuffy Doll+
Pariah's ShieldPrerequisites
- You have a way to deal damage to Stuffy Doll if it has summoning sickness.
Steps
- Deal damage to Stuffy Doll, either using its ability or another method.
- Stuffy Doll triggers, attempting to deal damage to you, but dealing damage to Stuffy Doll instead due to Pariah's Shield.
- Repeat step 2 in an infinite loop, causing the game to end in a draw.
Boros Charm+
Boros ReckonerInfinite lifegain, Infinite lifegain triggers
Boros Charm+
Boros ReckonerPrerequisites
- You have a way to give Boros Reckoner lifelink.
- You have a way to deal damage to Boros Reckoner.
Steps
- Give Boros Reckoner lifelink.
- Cast Boros Charm by paying RW, giving permanents you control indestructible until end of turn.
- Deal damage to Boros Reckoner.
- Boros Reckoner triggers, dealing that much damage to itself and causing you to gain that much life.
- Repeat step 4 any number of times.
Pariah+
Stuffy DollDraw the game
Pariah+
Stuffy DollPrerequisites
- You have a way to deal damage to Stuffy Doll if it has summoning sickness.
Steps
- Deal damage to Stuffy Doll, either using its ability or another method.
- Stuffy Doll triggers, attempting to deal damage to you, but dealing damage to Stuffy Doll instead due to Pariah.
- Repeat step 2 in an infinite loop, causing the game to end in a draw.
Forerunner of the Empire+
PolyraptorInfinite creature tokens, Infinite damage to all creatures, Infinite death triggers, Infinite creature ETB, Infinite creature LTB
Forerunner of the Empire+
PolyraptorPrerequisites
- You have a way to give Forerunner of the Empire indestructible.
- 6GGavailable.
Steps
- Give Forerunner of the Empire indestructible by any method.
- Cast Polyraptor by paying 6GG.
- Polyraptor enters the battlefield, triggering Forerunner of the Empire, causing it to deal 1 damage to each creature.
- All Polyraptor creatures trigger.
- Resolve one Polyraptor trigger, creating one token copy of Polyraptor.
- Repeat from step 3 any number of times.
- End the loop by declining to deal damage with Forerunner of the Empire triggers and resolving an arbitrarily high number of Polyraptor triggers.
Stuffy Doll+
Dawnsire, Sunstar DreadnoughtNear-infinite damage to target player
Stuffy Doll+
Dawnsire, Sunstar DreadnoughtPrerequisites
- You control a creature that can attack this turn.
- Dawnsire has ten or more charge counters on it.
Steps
- Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Stuffy Doll.
- Stuffy Doll triggers, dealing 100 damage to the named player.
Brash Taunter+
Dawnsire, Sunstar DreadnoughtNear-infinite damage to one opponent
Brash Taunter+
Dawnsire, Sunstar DreadnoughtPrerequisites
- You control a creature that can attack this turn.
- Dawnsire has ten or more charge counters on it.
Steps
- Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Brash Taunter.
- Brash Taunter triggers, dealing 100 damage to target opponent.
Stuffy Doll+
Ill-Tempered Loner // Howlpack AvengerInfinite damage, Infinite damage to one opponent
Stuffy Doll+
Ill-Tempered Loner // Howlpack AvengerPrerequisites
- Stuffy Doll does not have summoning sickness.
Steps
- Activate Stuffy Doll by tapping it, dealing 1 damage to itself.
- Stuffy Doll and Howlpack Avenger trigger.
- Resolve the Stuffy Doll trigger, dealing 1 damage to the player named by it.
- Resolve the Howlpack Avenger trigger, dealing 1 damage to Stuffy Doll.
- Repeat from step 2.
Stuffy Doll+
With Great Power . . .Draw the game
Stuffy Doll+
With Great Power . . .Prerequisites
- You have a way to deal damage to Stuffy Doll if it has summoning sickness.
Steps
- Deal damage to Stuffy Doll, either using its ability or another method.
- Stuffy Doll triggers, attempting to deal damage to you, but dealing damage to Stuffy Doll instead due to With Great Power....
- Repeat step 2 in an infinite loop, causing the game to end in a draw.
Boros Reckoner+
Wayta, Trainer ProdigyInfinite damage
Boros Reckoner+
Wayta, Trainer ProdigyPrerequisites
- Boros Reckoner has indestructible.
Steps
- Deal damage to Boros Reckoner.
- Boros Reckoner triggers twice. Resolve the first trigger, dealing damage to any target.
- Resolve the second Boros Reckoner trigger, dealing damage to itself.
- Repeat from step 2.
Arcbond+
PariahInfinite damage
Arcbond+
PariahPrerequisites
- You control an indestructible creature that has Pariah attached to it.
- You have a way to deal damage to the indestructible creature.
Steps
- Cast Arcbond by paying 2R, targeting the indestructible creature with Pariah attached.
- Deal damage to the indestructible creature.
- The creature triggers, dealing that much damage to each other creature and each player, with the damage that would be dealt to you instead being dealt to the indestructible creature due to Pariah.
- Repeat step 3.
Arcbond+
Pariah's ShieldInfinite damage
Arcbond+
Pariah's ShieldPrerequisites
- You control an indestructible creature that has Pariah's Shield attached to it.
- You have a way to deal damage to the indestructible creature.
Steps
- Cast Arcbond by paying 2R, targeting the indestructible creature with Pariah's Shield attached.
- Deal damage to the indestructible creature.
- The creature triggers, dealing that much damage to each other creature and each player, with the damage that would be dealt to you instead being dealt to the indestructible creature due to Pariah's Shield.
- Repeat step 3.
Darksteel Plate+
Apex AltisaurInfinite damage to most creatures
Darksteel Plate+
Apex AltisaurPrerequisites
- Darksteel Plate attached to Apex Altisaur.
- You have a way to deal damage to Apex Altisaur.
Steps
- Deal damage to Apex Altisaur, triggering its enrage ability, causing it to fight an opponent's creature with power one or greater.
- Apex Altisaur is dealt damage by the creature, triggering its enrage ability, causing it to fight an opponent's creature with power one or greater.
- Repeat step 2.
Spitemare+
Wayta, Trainer ProdigyInfinite damage
Spitemare+
Wayta, Trainer ProdigyPrerequisites
- Spitemare has indestructible.
Steps
- Deal damage to Spitemare.
- Spitemare triggers twice. Resolve the first trigger, dealing damage to any target.
- Resolve the second Spitemare trigger, dealing damage to itself.
- Repeat from step 2.
Dawnsire, Sunstar Dreadnought+
Screaming NemesisNear-infinite damage to one opponent
Dawnsire, Sunstar Dreadnought+
Screaming NemesisPrerequisites
- You control a creature that can attack this turn.
- Dawnsire has ten or more charge counters on it.
Steps
- Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Screaming Nemesis.
- Screaming Nemesis triggers, dealing 100 damage to any other target
Blazing Sunsteel+
PolyraptorInfinite damage, Infinite creature ETB, Infinite creature tokens
Blazing Sunsteel+
PolyraptorPrerequisites
- Polyraptor is indestructible.
Steps
- Deal damage to Polyraptor.
- Polyraptor and Blazing Sunsteel trigger.
- Resolve the Polyraptor trigger, creating a creature token.
- Resolve the Blazing Sunsteel trigger, dealing damage to Polyraptor.
- Repeat from step 2.
Ill-Tempered Loner // Howlpack Avenger+
Wayta, Trainer ProdigyInfinite damage
Ill-Tempered Loner // Howlpack Avenger+
Wayta, Trainer ProdigyPrerequisites
- Ill-Tempered Loner // Howlpack Avenger has indestructible.
Steps
- Deal damage to Ill-Tempered Loner // Howlpack Avenger.
- Ill-Tempered Loner // Howlpack Avenger triggers twice. Resolve the first trigger, dealing damage to any target.
- Resolve the second Ill-Tempered Loner // Howlpack Avenger trigger, dealing damage to itself.
- Repeat from step 2.
Boros Reckoner+
Dawnsire, Sunstar DreadnoughtNear-infinite damage to one opponent
Boros Reckoner+
Dawnsire, Sunstar DreadnoughtPrerequisites
- You control a creature that can attack this turn.
- Dawnsire has ten or more charge counters on it.
Steps
- Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Boros Reckoner.
- Boros Reckoner triggers, dealing 100 damage to any target
Pyrohemia+
Raphael, Ninja DestroyerNear-infinite damage to all players
Pyrohemia+
Raphael, Ninja DestroyerPrerequisites
- Raphael is indestructible.
Steps
- Activate Pyrohemia by paying R, dealing 1 damage to each creature and player.
- Raphael triggers, adding R.
- Repeat.
Dawnsire, Sunstar Dreadnought+
SpitemareNear-infinite damage to one opponent
Dawnsire, Sunstar Dreadnought+
SpitemarePrerequisites
- You control a creature that can attack this turn.
- Dawnsire has ten or more charge counters on it.
Steps
- Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Spitemare.
- Spitemare triggers, dealing 100 damage to any target
Vrondiss, Rage of Ancients+
Blazing SunsteelInfinite damage, Infinite creature ETB, Infinite creature tokens
Vrondiss, Rage of Ancients+
Blazing SunsteelPrerequisites
- Vrondiss is indestructible.
Steps
- Deal damage to Vrondiss.
- Vrondiss and Blazing Sunsteel trigger.
- Resolve the Vrondiss trigger, creating a creature token.
- Resolve the Blazing Sunsteel trigger, dealing damage to Vrondiss.
- Repeat from step 2.
Ill-Tempered Loner // Howlpack Avenger+
Dawnsire, Sunstar DreadnoughtNear-infinite damage to one opponent
Ill-Tempered Loner // Howlpack Avenger+
Dawnsire, Sunstar DreadnoughtPrerequisites
- You control a creature that can attack this turn.
- Dawnsire has ten or more charge counters on it.
Steps
- Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Ill-Tempered Loner // Howlpack Avenger.
- Ill-Tempered Loner // Howlpack Avenger triggers, dealing 100 damage to any target.
Wrathful Raptors+
Dawnsire, Sunstar DreadnoughtNear-infinite damage to one opponent, Near-infinite damage to any target
Wrathful Raptors+
Dawnsire, Sunstar DreadnoughtPrerequisites
- You control a creature that can attack this turn.
- Dawnsire has ten or more charge counters on it.
Steps
- Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Wrathful Raptors.
- Wrathful Raptors triggers, dealing 100 damage to target opponent.
Arcbond+
With Great Power . . .Infinite damage
Arcbond+
With Great Power . . .Prerequisites
- You control an indestructible creature that has With Great Power... attached to it.
- You have a way to deal damage to the indestructible creature.
Steps
- Cast Arcbond by paying 2R, targeting the indestructible creature with With Great Power... attached.
- Deal damage to the indestructible creature.
- The creature triggers, dealing that much damage to each other creature and each player, with the damage that would be dealt to you instead being dealt to the indestructible creature due to With Great Power....
- Repeat step 3.
Blazing Sunsteel+
Raphael, Ninja DestroyerInfinite damage, Infinite red mana
Blazing Sunsteel+
Raphael, Ninja DestroyerPrerequisites
- Raphael is indestructible.
- You have a way to deal damage to Raphael.
Steps
- Deal damage to Raphael.
- Raphael and Blazing Sunsteel trigger.
- Resolve the Raphael trigger, adding that much R.
- Resolve the Blazing Sunsteel trigger, dealing that much damage to Raphael.
- Repeat from step 2.
Dawnsire, Sunstar Dreadnought+
Raphael, Ninja DestroyerNear-infinite red mana
Dawnsire, Sunstar Dreadnought+
Raphael, Ninja DestroyerPrerequisites
- You control a creature that can attack.
- Dawnsire has ten or more charge counters on it.
Steps
- Declare any creature as an attacker, triggering Dawnsire, dealing 100 damage to Raphael.
- Raphael triggers, adding 100 R.
Volcano Hellion+
Hexhaven InvigoratorNear-infinite landfall triggers, Put most land cards from your library onto the battlefield tapped
Volcano Hellion+
Hexhaven InvigoratorPrerequisites
- Your life total is 2 or higher.
Steps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an amount of damage to you and Hexhaven Invigorator.
- Hexhaven Invigorator triggers, causing you to search your library for an amount of land cards equal to the damage dealt to it and putting them onto the battlefield tapped.
Wrathful Raptors+
Heroic Intervention+
Apex AltisaurDestroy all creatures opponents control, Near-infinite damage
Wrathful Raptors+
Heroic Intervention+
Apex AltisaurSteps
- Cast Apex Altisaur by paying 7GG.
- When Apex Altisaur enters, its first ability triggers.
- Holding priority, cast Heroic Intervention by paying its mana cost, giving creatures you control indestructible until end of turn.
- Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control.
- If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger.
- Resolve the Wrathful Raptors trigger, dealing damage to any opponent.
- Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control.
- Repeat from step 4 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.
Wrathful Raptors+
Flawless Maneuver+
Apex AltisaurDestroy all creatures opponents control, Near-infinite damage
Wrathful Raptors+
Flawless Maneuver+
Apex AltisaurSteps
- Cast Apex Altisaur by paying 7GG.
- When Apex Altisaur enters, its first ability triggers.
- Holding priority, cast Flawless Maneuver by paying its mana cost if you don't control your commander or casting it for free otherwise, giving creatures you control indestructible until end of turn.
- Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control.
- If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger.
- Resolve the Wrathful Raptors trigger, dealing damage to any opponent.
- Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control.
- Repeat from step 4 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.
Forerunner of the Empire+
Rite of Passage+
PolyraptorInfinite creature tokens, Infinite damage to all creatures, Infinite damage to creatures, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite +1/+1 counters on creatures you control
Forerunner of the Empire+
Rite of Passage+
PolyraptorPrerequisites
- You have a way to deal damage to Polyraptor.
Steps
- Deal damage to Polyraptor.
- Rite of Passage and Polyraptor trigger.
- Resolve the Rite of Passage trigger, putting a +1/+1 counter on Polyraptor.
- Resolve the Polyraptor trigger, creating a token copy of it.
- The Polyraptor token enters the battlefield, triggering Forerunner of the Empire's second ability, dealing 1 damage to each creature.
- Rite of Passage triggers for each creature you control, and each Polyraptor you control triggers.
- Resolve all Rite of Passage triggers, putting a +1/+1 counter on each creature you control.
- Resolve a Polyraptor trigger, creating a token copy of it.
- Repeat from step 5.
Brash Taunter+
Cacophodon+
Wayta, Trainer ProdigyInfinite damage
Brash Taunter+
Cacophodon+
Wayta, Trainer ProdigyPrerequisites
- You have a way to give Cacophodon indestructible.
- You control a permanent that can tap to produce at least G.
Steps
- Give Cacophodon indestructible, if needed.
- Activate a mana-producing permanent by tapping it, adding at least G.
- Activate Wayta by paying G, causing Brash Taunter and Cacophodon to fight each other.
- Brash Taunter and Cacophodon trigger twice.
- Resolve both Brash Taunter triggers, dealing damage equal to twice the damage dealt to Brash Taunter to an opponent.
- Resolve both Cacophodon triggers, untapping Wayta and the mana-producing permanent.
- Repeat from step 2.
Cacophodon+
Wayta, Trainer Prodigy+
Siegehorn CeratopsInfinite +1/+1 counters on a creature
Cacophodon+
Wayta, Trainer Prodigy+
Siegehorn CeratopsPrerequisites
- You control a permanent that can tap to produce at least G.
- Cacophodon has power equal to 1 or 2.
- Siegehorn Ceratops' toughness is at least one greater than Cacophodon's power.
- You have a way to give Cacophodon indestructible.
Steps
- Give Cacophodon indestructible, if needed.
- Activate a mana-producing permanent by tapping it, adding G.
- Activate Wayta by paying G and tapping it, causing Siegehorn Ceratops and Cacophodon to fight each other.
- Siegehorn Ceratops and Cacophodon trigger twice.
- Resolve both Siegehorn Ceratops trigger, putting four +1/+1 counters on it.
- Resolve both Cacophodon triggers, untapping Wayta and the mana-producing permanent.
- Repeat from step 2.
Rite of Passage+
Cacophodon+
PyrohemiaInfinite damage, Near-infinite +1/+1 counters
Rite of Passage+
Cacophodon+
PyrohemiaPrerequisites
- You control a permanent that can tap to add R.
- You have the highest life total.
Steps
- Activate the permanent by tapping it, adding R.
- Activate Pyrohemia by paying R, dealing 1 damage to each creature and each player.
- Cacophodon and Rite of Passage trigger.
- Resolve the Rite of Passage trigger, putting a +1/+1 counter on each creature you control.
- Resolve the Cacophodon trigger, untapping the permanent that can produce R.
- Repeat.
Cacophodon+
Polyraptor+
Wayta, Trainer ProdigyInfinite creature tokens, Infinite death triggers, Infinite creature ETB, Infinite creature LTB
Cacophodon+
Polyraptor+
Wayta, Trainer ProdigyPrerequisites
- You have a way to give Cacophodon indestructible.
- You control a permanent that can tap to produce at least G.
Steps
- Give Cacophodon indestructible, if needed.
- Activate a mana-producing permanent by tapping it, adding at least G.
- Activate Wayta by paying G, causing a Polyraptor and Cacophodon to fight each other.
- Polyraptor and Cacophodon trigger twice.
- Resolve both Polyraptor triggers, creating two token copies of it.
- Resolve both Cacophodon triggers, untapping Wayta and the mana-producing permanent.
- Repeat from step 2.
Rite of Passage+
Boros Reckoner+
Wayta, Trainer ProdigyInfinite +1/+1 counters on certain creatures, Infinite damage
Rite of Passage+
Boros Reckoner+
Wayta, Trainer ProdigyPrerequisites
- You have a way to deal exactly 1 or 2 damage to Boros Reckoner.
Steps
- Deal exactly 1 or 2 damage to Boros Reckoner.
- Rite of Passage and Boros Reckoner trigger twice.
- Resolve both Rite of Passage triggers, putting two +1/+1 counters on Boros Reckoner.
- Resolve the first Boros Recknoer trigger, dealing damage equal to the damage dealt to it to any target.
- Resolve the second Boros Reckoner trigger, dealing damage equal to the damage dealt to it to itself.
- Repeat from step 2.
Rite of Passage+
Cacophodon+
Fire AntsInfinite +1/+1 counters on certain creatures, Infinite damage to some creatures
Rite of Passage+
Cacophodon+
Fire AntsPrerequisites
- Cacophodon has toughness 2 or greater.
- Fire Ants does not have summoning sickness.
Steps
- Activate Fire Ants by tapping it, dealing 1 damage to each other creature without flying.
- Rite of Passage triggers for each creature you control that was dealt damage this way, and Cacophodon triggers once.
- Resolve all Rite of Passage triggers, putting a +1/+1 counter on each creature you control that was dealt damage.
- Resolve the Cacophodon trigger, untapping Fire Ants.
- Repeat.
Forerunner of the Empire+
Rite of Passage+
Raptor HatchlingInfinite creature tokens, Infinite damage to creatures, Infinite creature ETB
Forerunner of the Empire+
Rite of Passage+
Raptor HatchlingPrerequisites
- Raptor Hatchling has toughness 2 or greater.
- You have a way to cause a Dinosaur to enter the battlefield under your control.
Steps
- Cause a Dinosaur to enter the battlefield under your control.
- Forerunner of the Empire's second ability triggers, dealing 1 damage to each creature.
- Raptor Hatchling triggers, and Rite of Passage triggers for each of your creatures dealt damage this way.
- Resolve all Rite of Passage triggers, putting a +1/+1 counter on each creature you control.
- Resolve the Raptor Hatchling trigger, creating a 3/3 Dinosaur creature token.
- Repeat from step 2.
Rite of Passage+
Spitemare+
Wayta, Trainer ProdigyInfinite +1/+1 counters on certain creatures, Infinite damage
Rite of Passage+
Spitemare+
Wayta, Trainer ProdigyPrerequisites
- You have a way to deal exactly 1 or 2 damage to Spitemare.
Steps
- Deal exactly 1 or 2 damage to Spitemare.
- Rite of Passage and Spitemare trigger twice.
- Resolve both Rite of Passage triggers, putting two +1/+1 counters on Spitemare.
- Resolve the first Spitemare trigger, dealing damage equal to the damage dealt to it to any target.
- Resolve the second Spitemare trigger, dealing damage equal to the damage dealt to it to itself.
- Repeat from step 2.
Volcano Hellion+
Pariah+
Brash TaunterInfinite damage to one opponent
Volcano Hellion+
Pariah+
Brash TaunterSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Brash Taunter instead due to Pariah.
- Brash Taunter triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Pariah+
Boros ReckonerInfinite damage to one opponent
Volcano Hellion+
Pariah+
Boros ReckonerSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Boros Reckoner instead due to Pariah.
- Boros Reckoner triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Brash Taunter+
Pariah's ShieldInfinite damage to one opponent
Volcano Hellion+
Brash Taunter+
Pariah's ShieldSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Brash Taunter instead due to Pariah's Shield.
- Brash Taunter triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Pariah+
Stuffy DollDraw the game, Infinite damage to one opponent
Volcano Hellion+
Pariah+
Stuffy DollSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Stuffy Doll instead due to Pariah.
- Stuffy Doll triggers, dealing an arbitrarily large amount of damage to the named player
Volcano Hellion+
Stuffy Doll+
Pariah's ShieldDraw the game, Infinite damage to one opponent
Volcano Hellion+
Stuffy Doll+
Pariah's ShieldSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Stuffy Doll instead due to Pariah's Shield.
- Stuffy Doll triggers, dealing an arbitrarily large amount of damage to the named player
Volcano Hellion+
Pariah+
SpitemareInfinite damage to one opponent
Volcano Hellion+
Pariah+
SpitemareSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Spitemare instead due to Pariah.
- Spitemare triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Boros Reckoner+
Pariah's ShieldInfinite damage to one opponent
Volcano Hellion+
Boros Reckoner+
Pariah's ShieldSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Boros Reckoner instead due to Pariah's Shield.
- Boros Reckoner triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Pariah+
Ill-Tempered Loner // Howlpack AvengerInfinite damage to one opponent
Volcano Hellion+
Pariah+
Ill-Tempered Loner // Howlpack AvengerSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Ill-Tempered Loner // Howlpack Avenger instead due to Pariah.
- Ill-Tempered Loner // Howlpack Avenger triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Pariah+
Screaming NemesisInfinite damage to one opponent
Volcano Hellion+
Pariah+
Screaming NemesisSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Screaming Nemesis instead due to Pariah.
- Screaming Nemesis triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Spitemare+
Pariah's ShieldInfinite damage to one opponent
Volcano Hellion+
Spitemare+
Pariah's ShieldSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Spitemare instead due to Pariah's Shield.
- Spitemare triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Pariah's Shield+
Screaming NemesisInfinite damage to one opponent
Volcano Hellion+
Pariah's Shield+
Screaming NemesisSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Screaming Nemesis instead due to Pariah's Shield.
- Screaming Nemesis triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Ill-Tempered Loner // Howlpack Avenger+
Pariah's ShieldInfinite damage to one opponent
Volcano Hellion+
Ill-Tempered Loner // Howlpack Avenger+
Pariah's ShieldSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Ill-Tempered Loner // Howlpack Avenger instead due to Pariah's Shield.
- Ill-Tempered Loner // Howlpack Avenger triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Brash Taunter+
With Great Power . . .Infinite damage to one opponent
Volcano Hellion+
Brash Taunter+
With Great Power . . .Steps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Brash Taunter instead due to With Great Power....
- Brash Taunter triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Stuffy Doll+
With Great Power . . .Draw the game, Infinite damage to one opponent
Volcano Hellion+
Stuffy Doll+
With Great Power . . .Steps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Stuffy Doll instead due to With Great Power....
- Stuffy Doll triggers, dealing an arbitrarily large amount of damage to the named player.
Volcano Hellion+
Boros Reckoner+
With Great Power . . .Infinite damage to one opponent
Volcano Hellion+
Boros Reckoner+
With Great Power . . .Steps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Boros Reckoner instead due to With Great Power....
- Boros Reckoner triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Spitemare+
With Great Power . . .Infinite damage to one opponent
Volcano Hellion+
Spitemare+
With Great Power . . .Steps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Spitemare instead due to With Great Power....
- Spitemare triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
With Great Power . . .+
Screaming NemesisInfinite damage to one opponent
Volcano Hellion+
With Great Power . . .+
Screaming NemesisSteps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Screaming Nemesis instead due to With Great Power....
- Screaming Nemesis triggers, dealing an arbitrarily large amount of damage to an applicable target.
Volcano Hellion+
Ill-Tempered Loner // Howlpack Avenger+
With Great Power . . .Infinite damage to one opponent
Volcano Hellion+
Ill-Tempered Loner // Howlpack Avenger+
With Great Power . . .Steps
- Cast Volcano Hellion by paying 2RR.
- When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Ill-Tempered Loner // Howlpack Avenger instead due to With Great Power....
- Ill-Tempered Loner // Howlpack Avenger triggers, dealing an arbitrarily large amount of damage to an applicable target.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Valid
Legality
This deck currently passes the commander checks.
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