Ashaya Sorcery.
Ashaya Sorcery is a 100-card Commander deck led by Ashaya's Enduring Bond in the Gruul color identity (red/green), played 10 times with a 40% win rate. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 28 creatures, 8 instants, 9 sorceries, 9 artifacts, 8 enchantments, and 38 lands, averaging 3.11 mana value across non-land cards. 71% of non-land cards cost 3 mana or less; 18% cost 5 or more.
Notable inclusions: 2 fast mana (Wild Growth and Utopia Sprawl), 1 alternate win condition (Helix Pinnacle), 2 cheap tutors (Reckless Handling and Green Sun's Zenith), and 3 tutors (Chord of Calling, Hoarding Dragon, and Goblin Engineer). This deck currently has legality issues for Commander.
Commander


































































13×
7×













Staff of Domination + Priest of TitaniaearlyInfinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite green mana
- Priest of Titania does not have summoning sickness. There are at least five Elves on the battlefield.
- Activate Priest of Titania by tapping it, adding at least GGGGG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Priest of Titania.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Umbral Mantle + Priest of TitaniaearlyInfinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Umbral Mantle attached to Priest of Titania.
- Priest of Titania does not have summoning sickness. There are at least three Elves on the battlefield.
- Activate Priest of Titania by tapping it, adding at least GGG.
- Activate Priest of Titania by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Umbral Mantle + Fanatic of RhonasearlyInfinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Umbral Mantle attached to Fanatic of Rhonas.
- Fanatic of Rhonas does not have summoning sickness.
- You control a creature with power 4 or greater.
- Activate Fanatic of Rhonas's second ability by tapping it, adding GGGG.
- Activate Fanatic of Rhonas using the ability from Umbral Mantle by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Staff of Domination + Elvish ArchdruidInfinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite green mana
- Elvish Archdruid does not have summoning sickness. You control at least five Elves.
- Activate Elvish Archdruid by tapping it, adding at least GGGGG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Elvish Archdruid.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Staff of Domination + Marwyn, the NurturerInfinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite green mana
- Marwyn does not have summoning sickness, and has power 5 or greater.
- Activate Marwyn by tapping it, adding at least GGGGG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Marwyn.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Staff of Domination + Circle of Dreams DruidInfinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite green mana
- Circle of Dreams Druid does not have summoning sickness. You control at least five creatures.
- Activate Circle of Dreams Druid by tapping it, adding at least GGGGG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Circle of Dreams Druid.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Staff of Domination + Selvala, Heart of the WildsInfinite card draw, Infinite colored mana, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control
- Selvala does not have summoning sickness. You control a creature with power 6 or greater.
- Activate Selvala by paying G and tapping it, adding at least 5G.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Selvala.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Umbral Mantle + Elvish ArchdruidInfinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Umbral Mantle attached to Elvish Archdruid.
- Elvish Archdruid does not have summoning sickness. You control at least three Elves.
- Activate Elvish Archdruid by tapping it, adding at least GGG.
- Activate Elvish Archdruid by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Umbral Mantle + Marwyn, the NurturerInfinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Umbral Mantle attached to Marwyn.
- Marwyn does not have summoning sickness.
- Activate Marwyn by tapping it, adding an amount of G equal to its power.
- Activate Marwyn by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Aggravated Assault + Selvala, Heart of the WildsInfinite colored mana, Infinite combat phases, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Selvala does not have summoning sickness.
- You control a creature with power seven or greater.
- Activate Selvala to add 3RRG.
- Activate Aggravated Assualt, untapping all creatures you control and gaining an addition combat step and post combat mainphase.
- Repeat.
Umbral Mantle + Circle of Dreams DruidInfinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Umbral Mantle attached to Circle of Dreams Druid.
- Circle of Dreams Druid does not have summoning sickness. You control at least three creatures.
- Activate Circle of Dreams Druid by tapping it, adding at least three mana of any color.
- Activate Circle of Dreams Druid by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Umbral Mantle + Selvala, Heart of the WildsInfinite colored mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Umbral Mantle attached to Selvala.
- Selvala does not have summoning sickness.
- Activate Selvala by paying G and tapping it, adding an amount of G equal to the greatest power among creatures you control.
- Activate Selvala by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Staff of Domination + Karametra's AcolyteInfinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite green mana
- Karametra's Acolyte does not have summoning sickness. Your devotion to green is at least five.
- Activate Karametra's Acolyte by tapping it, adding at least GGGGG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Karametra's Acolyte.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Umbral Mantle + Karametra's AcolyteInfinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Umbral Mantle attached to Karametra's Acolyte.
- Karametra's Acolyte does not have summoning sickness. Your devotion to green is at least 3.
- Activate Karametra's Acolyte by tapping it, adding at least GGG.
- Activate Karametra's Acolyte by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Aggravated Assault + Enduring VitalityInfinite colored mana, Infinite combat phases, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- You control at least five creatures that do not have summoning sickness.
- Activate at least five creatures you control by tapping them, adding at least 3RR.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and causing you to get an additional combat and main phase after this one.
- Repeat.
Aggravated Assault + Elven ChorusInfinite colored mana, Infinite combat phases, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- You control at least five creatures that do not have summoning sickness.
- Activate at least five creatures you control by tapping them, adding at least 3RR.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and causing you to get an additional combat and main phase after this one.
- Repeat.
Play this deck on TableCommander
Sign in to import this list to your collection, start a Commander pod with friends, or build your own decks with our free online deck builder.