Deckout.
Deckout is a 100-card Commander deck led by Esika, God of the Tree // The Prismatic Bridge in the five-color color identity. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 16 creatures, 17 instants, 21 sorceries, 9 artifacts, 1 enchantment, 1 planeswalker, and 35 lands, averaging 2.22 mana value across non-land cards. 85% of non-land cards cost 3 mana or less; 9% cost 5 or more.
Notable inclusions: 15 game changers (e.g. Ancient Tomb, Demonic Tutor, and Force of Will), 4 fast mana (e.g. An Offer You Can't Refuse, Dark Ritual, and Lotus Petal), 3 alternate win conditions (Doctor Doom, Unrivaled, Jace, Wielder of Mysteries, and Laboratory Maniac), 3 free counterspells (Force of Negation, Mental Misstep, and Pact of Negation), 4 cheap tutors (e.g. Insatiable Avarice, Merchant Scroll, and Personal Tutor), and 3 tutors (Fabricate, Grim Tutor, and Imperial Recruiter). This deck is currently Commander-legal on TableCommander.
Commander





































































































Thassa's Oracle+
Demonic ConsultationearlyExile your library, Win the game
Thassa's Oracle+
Demonic Consultationearly- Cast Demonic Consultation by paying B, naming Thassa's Oracle and thus exiling your library due to you not having a card named Thassa's Oracle in your library.
- Cast Thassa's Oracle by paying UU.
- Thassa's Oracle enters the battlefield, causing you to win the game.
Tainted Pact+
Thassa's OracleearlyWin the game
Tainted Pact+
Thassa's Oracleearly- No two cards in library share a name.
- Cast Tainted Pact by paying 1B, exiling your library.
- Cast Thassa's Oracle by paying UU.
- Thassa's Oracle enters the battlefield, causing you to win the game.
Demonic Consultation+
Laboratory ManiacearlyExile your library, Win the game
Demonic Consultation+
Laboratory Maniacearly- You have a way to draw a card.
- Cast Demonic Consultation by paying B, naming Laboratory Maniac and thus exiling your library due to you not having a card named Laboratory Maniac in your library.
- Draw a card, causing you to win the game due to Laboratory Maniac.
Jace, Wielder of Mysteries+
Demonic ConsultationearlyExile your library, Win the game
Jace, Wielder of Mysteries+
Demonic Consultationearly- Cast Demonic Consultation by paying B, naming Jace, Wielder of Mysteries and thus exiling your library due to you not having a card named Jace, Wielder of Mysteries in your library.
- Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.
Tainted Pact+
Jace, Wielder of MysteriesearlyWin the game
Tainted Pact+
Jace, Wielder of Mysteriesearly- No two cards in library share a name.
- Cast Tainted Pact by paying 1B, exiling your library.
- Activate Jace's first ability by putting a loyalty ability on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.
Jace, Wielder of Mysteries+
LevelerearlyExile your library, Win the game
Jace, Wielder of Mysteries+
Levelerearly- Cast Leveler by paying 5.
- Leveler enters the battlefield, triggering itself, exiling your library.
- Activate Jace's first loyalty ability, winning the game.
Thassa's Oracle+
Thought LashearlyWin the game
Thassa's Oracle+
Thought Lashearly- Activate Thought Lash by exiling the top card of your library, preventing the next one damage that would be dealt to you this turn.
- Repeat step 1 until there are no cards in your library.
- Cast Thassa's Oracle by paying UU.
- Thassa's Oracle enters the battlefield winning you the game.
Jace, Wielder of Mysteries+
Thought LashearlyWin the game
Jace, Wielder of Mysteries+
Thought Lashearly- Activate Thought Lash by exiling the top card of your library, preventing the next one damage that would be dealt to you this turn.
- Repeat until there are zero cards remaining in your library.
- Activate Jace's first loyalty ability by putting a loyalty counter on him, milling target player for two and winning you the game.
Thassa's Oracle+
Mirror of FateearlyExile your library, Win the game
Thassa's Oracle+
Mirror of Fateearly- Activate Mirror of Fate by tapping and sacrificing it, exiling your library and choosing to put no cards on top of your library.
- Cast Thassa's Oracle by paying UU.
- Thassa's Oracle enters the battlefield, causing you to win the game.
Mirror of Fate+
Jace, Wielder of MysteriesearlyWin the game
Mirror of Fate+
Jace, Wielder of Mysteriesearly- Activate Mirror of Fate to exile your library, choosing to place 0 cards on top of your library.
- Activate Jace's +1 ability, causing target player to mill two cards and winning the game.
Thassa's Oracle+
DoomsdayWin the game
Thassa's Oracle+
Doomsday- Your life total is at least 2.
- You have at least three devotion to blue.
- Cast Doomsday by paying BBB, searching your library and graveyard for any five other cards, exiling all other cards from your graveyard and library, and then placing the remaining cards on top of your library and losing half your life, rounded up.
- Cast Thassa's Oracle by paying UU.
- Thassa's Oracle enters the battlefield, winning the game.
Hermit Druid+
Thassa's OracleWin the game
Hermit Druid+
Thassa's Oracle- Hermit Druid does not have summoning sickness.
- You have no basic lands in library.
- Activate Hermit Druid by paying G and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
- Cast Thassa's Oracle by paying UU.
- Thassa's Oracle enters the battlefield, winning you the game.
Tainted Pact+
Laboratory ManiacWin the game
Tainted Pact+
Laboratory Maniac- No two cards in library share a name.
- You have a way to draw a card.
- Cast Tainted Pact by paying 1B, exiling your library.
- Draw a card, causing you to win the game due to drawing from an empty library.
Thassa's Oracle+
LevelerExile your library, Win the game
Thassa's Oracle+
Leveler- Cast Leveler by paying 5.
- Leveler enters the battlefield, triggering itself, exiling your library.
- Cast Thassa's Oracle by paying UU.
- Thassa's Oracle enters the battlefield, triggering itself, causing you to win the game.
Laboratory Maniac+
LevelerExile your library, Win the game
Laboratory Maniac+
Leveler- on the battlefield.You have a way to draw a card.
- Cast Leveler by paying 5.
- Leveler enters the battlefield, triggering itself, exiling your library.
- Attempt to draw a card by any method, winning the game instead.
Hermit Druid+
Laboratory ManiacWin the game
Hermit Druid+
Laboratory Maniac- Hermit Druid does not have summoning sickness.
- You have no basic lands in library.
- At the beginning of your upkeep, activate Hermit Druid by paying G and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
- Laboratory Maniac triggers, winning you the game.
Hermit Druid+
Jace, Wielder of MysteriesWin the game
Hermit Druid+
Jace, Wielder of Mysteries- Hermit Druid does not have summoning sickness.
- You have no basic lands in library.
- Activate Hermit Druid by paying G and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
- Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two and drawing you a card.
- Jace triggers, winning you the game.
Thought Lash+
Laboratory ManiacWin the game
Thought Lash+
Laboratory Maniac- It is the endstep before your turn.
- Move to your turn.
- At the beginning of your upkeep, Thought Lash triggers.
- Choose not to pay for the Thoughtlash trigger, sacrificing Thought Lash.
- Thought Lash triggers, exiling your library.
- Move to your draw step, winning the game.
Thassa's Oracle+
Paradigm ShiftExile your library, Win the game
Thassa's Oracle+
Paradigm Shift- The number of cards in your graveyard is less than two plus your devotion to blue.
- Cast Paradigm Shift by paying 1U, exiling your library and shuffling your graveyard into your library.
- Cast Thassa's Oracle by paying UU.
- Thassa's Oracle enters the battlefield, causing you to win the game.
Paradigm Shift+
Laboratory ManiacExile your library, Win the game
Paradigm Shift+
Laboratory Maniac- You have no cards in your graveyard.
- You have a way to draw a card.
- Cast Paradigm Shift by paying 1U, exiling your library and shuffling your graveyard into your library.
- Draw a card, causing you to win the game due to drawing from an empty library.
Thassa's Oracle+
Divining WitchWin the game
Thassa's Oracle+
Divining Witch- another card in hand.
- Cast Oracle for UU.
- Tap and activate Divining Witch's ability for 1B and discarding a card while your Oracle trigger is on the stack, naming a card not in your library.
- Resolve Witch ability, exiling your library.
- Resolve Oracle trigger, winning the game.
Jace, Wielder of Mysteries+
Paradigm ShiftExile your library, Win the game
Jace, Wielder of Mysteries+
Paradigm Shift- You have less than three cards in your graveyard.
- Cast Paradigm Shift by paying 1U, exiling your library and shuffling your graveyard into your library.
- Activate Jace's first loyalty ability by putting a loyalty counter on it, causing you to mill two cards and win the game due to drawing from an empty library.
Laboratory Maniac+
Divining WitchExile your library, Win the game
Laboratory Maniac+
Divining Witch- Divining Witch does not have summoning sickness.
- You have at least one card in hand.
- You have a way to draw a card.
- Activate Divining Witch by paying 1B, tapping it and discarding a card, naming Divining Witch and exiling your library due to it not containing a card named Divining Witch.
- Draw a card, causing you to win the game due to drawing from an empty library.
Leveler+
Doctor Doom, UnrivaledExile your library, Win the game
Leveler+
Doctor Doom, Unrivaled- Cast Leveler by paying 5.
- When Leveler enters, it triggers, exiling your library.
- Activate Doctor Doom by tapping it, causing you to draw a card, lose 1 life and then win the game because you attempted to draw from an empty library.
Jace, Wielder of Mysteries+
Divining WitchExile your library, Win the game
Jace, Wielder of Mysteries+
Divining Witch- Divining Witch does not have summoning sickness.
- You have at least one card in hand.
- Activate Divining Witch by paying 1B, tapping it and discarding a card, naming Divining Witch and exiling your library due to it not containing a card named Divining Witch.
- Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.
Thassa's Oracle+
Sacred GuideWin the game
Thassa's Oracle+
Sacred Guide- There are no white cards in library.
- Activate Sacred Guide for 1W, exiling your library.
- Cast Thassa's Oracle, winning the game on ETB.
Laboratory Maniac+
Sacred GuideWin the game
Laboratory Maniac+
Sacred Guide- There are no white cards in library.
- You have a way to draw a card available.
- Activate Sacred Guide for 1W, exiling your library.
- Draw a card, winning the game.
Jace, Wielder of Mysteries+
Sacred GuideWin the game
Jace, Wielder of Mysteries+
Sacred Guide- There are no white cards in library.
- Activate Sacred Guide for 1W, exiling your library.
- Draw a card, winning the game.
- Activate Jace's +1, winning the game.
Windfall+
Doomsday+
Laboratory ManiacWin the game
Windfall+
Doomsday+
Laboratory Maniac- A player has six or more cards in their hand.
- Cast Doomsday by paying BBB, searching your library and graveyard for any five other cards, exiling all other cards from your graveyard and library, and then placing the remaining cards on top of your library and losing half your life, rounded up.
- Cast Windfall by paying 2U, causing each player to discard their hand, and causing you to win the game due to drawing from an empty library.
Windfall+
Jace, Wielder of Mysteries+
DoomsdayWin the game
Windfall+
Jace, Wielder of Mysteries+
Doomsday- A player has six or more cards in their hand.
- Cast Doomsday by paying BBB, searching your library and graveyard for any five other cards, exiling all other cards from your graveyard and library, and then placing the remaining cards on top of your library and losing half your life, rounded up.
- Cast Windfall by paying 2U, causing each player to discard their hand, and causing you to win the game due to drawing from an empty library.
Doomsday+
Wheel of Fortune+
Laboratory ManiacWin the game
Doomsday+
Wheel of Fortune+
Laboratory Maniac- Cast Doomsday by paying BBB, searching your library and graveyard for any five other cards, exiling all other cards from your graveyard and library, and then placing the remaining cards on top of your library and losing half your life, rounded up.
- Cast Wheel of Fortune by paying 2R, causing each player to discard their hand, and causing you to win the game due to drawing from an empty library.
Jace, Wielder of Mysteries+
Doomsday+
Wheel of FortuneWin the game
Jace, Wielder of Mysteries+
Doomsday+
Wheel of Fortune- Cast Doomsday by paying BBB, searching your library and graveyard for any five other cards, exiling all other cards from your graveyard and library, and then placing the remaining cards on top of your library and losing half your life, rounded up.
- Cast Wheel of Fortune by paying 2R, causing each player to discard their hand, and causing you to win the game due to drawing from an empty library.
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