Game changer.
Game changer is a 100-card Commander deck led by Garth One-Eye in the five-color color identity, played 1 time with a 0% win rate. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 14 creatures, 19 instants, 12 sorceries, 10 artifacts, 7 enchantments, 1 planeswalker, and 37 lands, averaging 3.24 mana value across non-land cards. 63% of non-land cards cost 3 mana or less; 24% cost 5 or more.
Notable inclusions: 7 fast mana (e.g. Ancient Tomb, Chrome Mox, and Lion's Eye Diamond), 3 alternate win conditions (Coalition Victory, Thassa's Oracle, and Approach of the Second Sun), 3 free counterspells (Force of Will, Fierce Guardianship, and Force of Negation), 9 cheap tutors (e.g. Enlightened Tutor, Demonic Tutor, and Crop Rotation), and 4 tutors (e.g. Gifts Ungiven, Intuition, and Natural Order). This deck is currently Commander-legal on TableCommander.
Play this deck on TableCommander
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