Griz.
Griz is a 100-card Commander deck led by Grizzlegom, Hurloon Hero in the Gruul color identity (red/green), played 3 times with a 33% win rate. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 45 creatures, 3 instants, 7 sorceries, 2 artifacts, 5 enchantments, 1 planeswalker, and 37 lands, averaging 3.79 mana value across non-land cards. 54% of non-land cards cost 3 mana or less; 30% cost 5 or more.
Notable inclusions: 2 tutors (Reshape the Earth and Nissa, Who Shakes the World). This deck currently has legality issues for Commander.
COMMANDER
CommanderPLANESWALKER(1)

CREATURE(44)












































ARTIFACT(2)


ENCHANTMENT(5)





INSTANT(3)



SORCERY(7)







LAND(37)





































TOKENS(13)













100
Total
45
Creatures
18
Spells
37
Lands
B4
Bracket
3
Games
1
Wins
33%
Win Rate
Why bracket 4? — Optimized
2 early two-card combos: Argothian Elder + Maze of Ith, Ley Weaver + Maze of Ith
A two-card infinite combo cheap enough to assemble and win in the early game (data from Commander Spellbook). Bracket 3 decks are expected not to run these; any means Bracket 4.
Beta — Fan Content, not approved by Wizards.
CURVE
0
0
1
3
2
14
3
17
4
10
5
6
6
7
7+
6
COLORS
R
1218%
G
5582%
COMBOS
9
Combos
2
Early
4
2-Card
5
3+ Card
0
Game-Ending
Maze of Ith+
Argothian ElderearlyInfinite mana lands you control can produce, Infinite untap of lands you control
Maze of Ith+
Argothian ElderearlyPrerequisites
- You control any other mana-producing land.
- Argothian Elder does not have summoning sickness.
Steps
- Attack with Argothian Elder.
- Activate Maze of Ith by tapping it, untapping Argothian Elder and preventing all combat damage that would be dealt to and by it this turn.
- Activate Argothian Elder by tapping it, untapping Maze of Ith and any other land.
- Activate that land by tapping it to add mana.
- Repeat from step 2.
Ley Weaver+
Maze of IthearlyInfinite mana lands you control can produce, Infinite untap of lands you control
Ley Weaver+
Maze of IthearlyPrerequisites
- Ley Weaver does not have summoning sickness.
- You control a land that can tap to produce at least 1.
Steps
- Declare Ley Weaver as an attacker.
- Holding priority, activate Maze of Ith by tapping it, untapping Ley Weaver.
- Activate Ley Weaver by tapping it, untapping Maze of Ith and any land that can tap to produce at least 1.
- Activate the additional land by tapping it, adding at least 1.
- Repeat from step 2.
Ashaya, Soul of the Wild+
Argothian ElderInfinite mana lands you control can produce, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite untap of nontoken creatures you control, Infinite mana nontoken creatures you control can produce, Infinite untap of lands you control
Ashaya, Soul of the Wild+
Argothian ElderPrerequisites
- Argothian Elder does not have summoning sickness.
Steps
- Activate Argothian Elder by tapping it, untapping itself and any other land.
- Activate the land by tapping it, adding one mana of any color that land can produce.
- Repeat.
Ashaya, Soul of the Wild+
Ley WeaverInfinite mana lands you control can produce, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite untap of nontoken creatures you control, Infinite mana nontoken creatures you control can produce, Infinite untap of lands you control
Ashaya, Soul of the Wild+
Ley WeaverPrerequisites
- Ley Weaver does not have summoning sickness.
Steps
- Activate Ley Weaver by tapping it, untapping itself and any other land.
- Activate the land by tapping it, adding one mana of any color that land can produce.
- Repeat.
Ashaya, Soul of the Wild+
Vesuva+
Lumra, Bellow of the WoodsInfinite creature LTB, Infinite creature ETB, Infinite death triggers, Infinite self-mill, Infinite landfall triggers, Put all lands from your library and graveyard onto the battlefield tapped
Ashaya, Soul of the Wild+
Vesuva+
Lumra, Bellow of the WoodsPrerequisites
- You are able to play a land this turn.
Steps
- Play Vesuva, and choose to have it enter the battlefield as a copy of Lumra.
- Put Vesuva into your graveyard due to the legend rule.
- Vesuva's ETB ability triggers, causing you to mill four cards and return all land cards from your graveyard to the battlefield tapped.
- As Vesuva enters the battlefield, choose to have it become a copy of Lumra.
- Repeat from step 2.
Aftermath Analyst+
Shifting Woodland+
Lotus Cobra+
Sylvan SafekeeperInfinite creature LTB, Infinite colored mana, Infinite creature sacrifice triggers, Infinite death triggers, Infinite landfall triggers
Aftermath Analyst+
Shifting Woodland+
Lotus Cobra+
Sylvan SafekeeperPrerequisites
- There are at least four card types among cards in your graveyard.
- You control at least eight lands.
Steps
- Activate Sylvan Safekeeper by sacrificing any land except Shifting Woodland
- Repeat step 1 until you control no other lands except Shifting Woodland.
- Activate Shifting Woodland's second ability by paying 2GG, causing it to become a copy of Aftermath Analyst until end of turn.
- Activate Shifting Woodland by paying 3G and sacrificing it, returning it and all other land cards from your graveyard to the battlefield tapped.
- When the lands enter the battlefield, Lotus Cobra triggers that many times, adding G for each land that entered the battlefield this way.
- Repeat.
- Resolve all Sylvan Safekeeper abilities.
Aftermath Analyst+
Shifting Woodland+
Tireless Provisioner+
Sylvan SafekeeperInfinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite creature LTB, Infinite colored mana, Infinite creature sacrifice triggers, Infinite death triggers, Infinite lifegain triggers, Infinite lifegain, Infinite Treasure tokens, Infinite landfall triggers, Infinite Food tokens
Aftermath Analyst+
Shifting Woodland+
Tireless Provisioner+
Sylvan SafekeeperPrerequisites
- There are at least four card types among cards in your graveyard.
- You control at least eight lands.
Steps
- Activate Sylvan Safekeeper by sacrificing any land except Shifting Woodland
- Repeat step 1 until you control no other lands except Shifting Woodland.
- Activate Shifting Woodland's second ability by paying 2GG, causing it to become a copy of Aftermath Analyst until end of turn.
- Activate Shifting Woodland by paying 3G and sacrificing it, returning it and all other land cards from your graveyard to the battlefield tapped.
- When the lands enter the battlefield, Tireless Provisioner triggers that many times, creating a Treasure token for each land that entered the battlefield this way.
- Activate eight Treasures by tapping and sacrificing them, adding 5GGG.
- Repeat.
- Resolve all Sylvan Safekeeper abilities.
Spelunking+
Aftermath Analyst+
Shifting Woodland+
Sylvan SafekeeperInfinite creature LTB, Infinite creature sacrifice triggers, Infinite death triggers, Infinite mana lands you control can produce, Infinite landfall triggers, Infinite card draw, Infinite draw triggers
Spelunking+
Aftermath Analyst+
Shifting Woodland+
Sylvan SafekeeperPrerequisites
- There are at least four card types among cards in your graveyard.
- Lands you control and/or land cards in your graveyard that enter the battlefield untapped can tap to produce at least 5GGG.
Steps
- Activate Sylvan Safekeeper by sacrificing any land except Shifting Woodland.
- Repeat step 1 until you control no other lands except Shifting Woodland.
- Activate Shifting Woodland's second ability by paying 2GG, causing it to become a copy of Aftermath Analyst until end of turn.
- Activate Shifting Woodland by paying 3G and sacrificing it, returning it and all other land cards from your graveyard to the battlefield untapped due to Spelunking.
- Activate any number of lands by tapping them, adding at least 5GGG.
- Repeat.
- Resolve all Sylvan Safekeeper abilities.
Spelunking+
Mirrorpool+
Lumra, Bellow of the Woods+
Sylvan SafekeeperInfinite creature ETB, Infinite death triggers, Infinite self-mill, Infinite mana lands you control can produce, Infinite landfall triggers, Put all land cards from your library and graveyard onto the battlefield, Infinite card draw, Infinite draw triggers
Spelunking+
Mirrorpool+
Lumra, Bellow of the Woods+
Sylvan SafekeeperPrerequisites
- Other lands you control can tap to produce at least 4C.
Steps
- Activate any number of other lands by tapping them, adding at least 4C.
- Activate Sylvan Safekeeper by sacrificing a land except Mirrorpool.
- Repeat step 2 until you control no lands except Mirrorpool.
- Activate Mirrorpool's third ability by paying 4C, tapping and sacrificing it, creating a token copy of Lumra.
- Put the Lumra token into your graveyard due to the legend rule.
- The Lumra token's enters-the-battlefield ability triggers, causing you to mill four cards and return all land cards from your graveyard to the battlefield untapped due to Spelunking.
- Repeat.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Has issues
Legality
This deck does not pass the commander checks. Sign in to view the full breakdown.
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