the weak are many therefore mighty.

CommanderVALIDPUBLICB3100cardsby Cmannikus
DECK OVERVIEW

the weak are many therefore mighty is a 100-card Commander deck led by MacCready, Lamplight Mayor in the Orzhov color identity (white/black), played 5 times with a 20% win rate. TableCommander estimates this deck at bracket 3 — upgraded / mid-power.

The mainboard runs 43 creatures, 4 instants, 6 sorceries, 6 artifacts, 5 enchantments, 1 planeswalker, and 35 lands, averaging 3.08 mana value across non-land cards. 74% of non-land cards cost 3 mana or less; 12% cost 5 or more.

Notable inclusions: 1 fast mana (Sol Ring), 1 alternate win condition (Halo Fountain), and 2 tutors (Knight of the White Orchid and Recruiter of the Guard). This deck is currently Commander-legal on TableCommander.

COMMANDER
MacCready, Lamplight MayorCommander
PLANESWALKER(1)
Elspeth, Sun's Champion
CREATURE(42)
Adeline, Resplendent Cathar
Avenger of the Fallen
Bounty Agent
Commissar Severina Raine
Cosmogrand Zenith
Dark Confidant
Delney, Streetwise Lookout
Devout Chaplain
Dokuchi Silencer
Enduring Innocence
Esper Sentinel
General's Enforcer
Intrepid Hero
Jirina, Dauntless General
Kambal, Consul of Allocation
King Macar, the Gold-Cursed
Knight of the White Orchid
Loran of the Third Path
Lotho, Corrupt Shirriff
Mangara, the Diplomat
Mentor of the Meek
Michiko Konda, Truth Seeker
Mister Negative
Mother of Runes
Oltec Matterweaver
Priest of Forgotten Gods
Recruiter of the Guard
Roaming Throne
Royal Assassin
Saradoc, Master of Buckland
Selfless Glyphweaver // Deadly Vanity
Species Specialist
Teysa, Envoy of Ghosts
Thalia, Guardian of Thraben
Tomik, Wielder of Law
Tymna the Weaver
Unstoppable Slasher
Voice of Victory
Welcoming Vampire
Westvale Abbey // Ormendahl, Profane Prince
Witch Enchanter // Witch-Blessed Meadow
Xathrid Necromancer
ARTIFACT(6)
Halo Fountain
Horn of Gondor
Meekstone
Norn's Annex
Skullclamp
Sol Ring
ENCHANTMENT(5)
Champions from Beyond
Dollmaker's Shop // Porcelain Gallery
Friendly Neighborhood
Reconnaissance
Vault 75: Middle School
INSTANT(4)
Call the Coppercoats
Dire Tactics
Path to Exile
Swords to Plowshares
SORCERY(6)
Ascend from Avernus
Dusk // Dawn
Expel the Interlopers
Nightmare Unmaking
Retribution of the Meek
The Battle of Bywater
LAND(35)
Arid Mesa
Bloodstained Mire
Brightclimb Pathway // Grimclimb Pathway
Castle Ardenvale
Command Tower
Escape Tunnel
Fell the Profane // Fell Mire
Flooded Strand
Godless Shrine
Isolated Chapel
Marsh Flats
Minas Tirith
Path of Ancestry
Plains8×
Polluted Delta
Shadowy Backstreet
Shattered Sanctum
Shineshadow Snarl
Sunlit Marsh
Swamp4×
Three Tree City
Urborg, Tomb of Yawgmoth
Vault of the Archangel
Verdant Catacombs
Windswept Heath

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the weak are many therefore mighty | TableCommander