Valgavoth.
Valgavoth is a 100-card Commander deck led by Valgavoth, Terror Eater in the mono-black color identity, played 1 time with a 100% win rate. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 32 creatures, 3 instants, 3 sorceries, 18 artifacts, 6 enchantments, and 38 lands, averaging 3.31 mana value across non-land cards. 58% of non-land cards cost 3 mana or less; 27% cost 5 or more.
Notable inclusions: 1 game changer (Vampiric Tutor) and 2 fast mana (Bubbling Muck and Dark Ritual). This deck is currently Commander-legal on TableCommander.
COMMANDER
CommanderCREATURE(31)































ARTIFACT(18)


















ENCHANTMENT(6)






INSTANT(3)



SORCERY(3)



LAND(38)




32×

100
Total
32
Creatures
30
Spells
38
Lands
B4
Bracket
1
Games
1
Wins
100%
Win Rate
Why bracket 4? — Optimized
1 early two-card combo: Bloodchief Ascension + Mindcrank
A two-card infinite combo cheap enough to assemble and win in the early game (data from Commander Spellbook). Bracket 3 decks are expected not to run these; any means Bracket 4.
Beta — Fan Content, not approved by Wizards.
CURVE
0
1
1
11
2
13
3
11
4
9
5
10
6
3
7+
4
COLORS
B
42100%
COMBOS
16
Combos
1
Early
14
2-Card
2
3+ Card
16
Game-Ending
Mindcrank+
Bloodchief AscensionearlyInfinite mill, Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite lifeloss
Mindcrank+
Bloodchief AscensionearlyPrerequisites
- Three or more quest counters on Bloodchief Ascension.
- You have a way to make an opponent lose life.
Steps
- Cause one or more opponents to lose life.
- Mindcrank triggers once for each life loss event, causing that player to mill cards equal to the amount of life lost.
- Bloodchief Ascension triggers once for each card milled, causing that player to lose 2 life and you to gain 2 life for each trigger.
- Repeat from step 2.
Sanguine Bond+
Exquisite BloodInfinite lifegain triggers, Infinite lifeloss, Infinite lifegain
Sanguine Bond+
Exquisite BloodPrerequisites
- You have a way to gain life.
Steps
- Gain life.
- Sanguine Bond triggers, causing an opponent to lose 1 life.
- Exquisite Blood triggers, causing you to gain 1 life.
- Repeat from step 2.
Vito, Thorn of the Dusk Rose+
Exquisite BloodInfinite lifegain triggers, Infinite lifeloss, Infinite lifegain
Vito, Thorn of the Dusk Rose+
Exquisite BloodPrerequisites
- You have a way to gain life.
Steps
- Gain life.
- Vito triggers, causing an opponent to lose 1 life.
- Exquisite Blood triggers, causing you to gain 1 life.
- Repeat from step 2.
Vito, Thorn of the Dusk Rose+
Bloodthirsty ConquerorInfinite lifegain triggers, Infinite lifeloss, Infinite lifegain
Vito, Thorn of the Dusk Rose+
Bloodthirsty ConquerorPrerequisites
- You have a way to gain life.
Steps
- Gain life.
- Vito triggers, causing an opponent to lose 1 life.
- Bloodthirsty Conqueror triggers, causing you to gain 1 life.
- Repeat from step 2.
Sanguine Bond+
Bloodthirsty ConquerorInfinite lifegain triggers, Infinite lifeloss, Infinite lifegain
Sanguine Bond+
Bloodthirsty ConquerorPrerequisites
- You have a way to gain life.
Steps
- Gain life.
- Sanguine Bond triggers, causing an opponent to lose 1 life.
- Bloodthirsty Conqueror triggers, causing you to gain 1 life.
- Repeat from step 2.
Exquisite Blood+
Enduring TenacityInfinite lifegain triggers, Infinite lifeloss, Infinite lifegain
Exquisite Blood+
Enduring TenacityPrerequisites
- You have a way to gain life.
Steps
- Gain life.
- Enduring Tenacity triggers, causing an opponent to lose 1 life.
- Exquisite Blood triggers, causing you to gain 1 life.
- Repeat from step 2.
Marauding Blight-Priest+
Exquisite BloodInfinite lifegain triggers, Infinite lifeloss, Infinite lifegain
Marauding Blight-Priest+
Exquisite BloodPrerequisites
- You have a way to gain life.
Steps
- Gain life.
- Marauding Blight-Priest triggers, causing each opponent to lose 1 life.
- Exquisite Blood triggers for each opponent that lost life.
- Resolve a Exquisite Blood trigger, gaining 1 life.
- Repeat from step 2.
Enduring Tenacity+
Bloodthirsty ConquerorInfinite lifegain triggers, Infinite lifeloss, Infinite lifegain
Enduring Tenacity+
Bloodthirsty ConquerorPrerequisites
- You have a way to gain life.
Steps
- Gain life.
- Enduring Tenacity triggers, causing an opponent to lose 1 life.
- Bloodthirsty Conqueror triggers, causing you to gain 1 life.
- Repeat from step 2.
Aetherflux Reservoir+
Exquisite BloodInfinite damage, Infinite lifegain triggers
Aetherflux Reservoir+
Exquisite BloodPrerequisites
- You have at least 51 life.
Steps
- Activate Aetherflux Reservoir by paying 50 life, dealing 50 damage to target opponent.
- Exquisite Blood triggers, causing you to gain you 50 life.
- Repeat.
Marauding Blight-Priest+
Bloodthirsty ConquerorInfinite lifegain triggers, Infinite lifeloss, Infinite lifegain
Marauding Blight-Priest+
Bloodthirsty ConquerorPrerequisites
- You have a way to gain life.
Steps
- Gain life.
- Marauding Blight-Priest triggers, causing each opponent to lose 1 life.
- Bloodthirsty Conqueror triggers for each opponent that lost life.
- Resolve a Bloodthirsty Conqueror trigger, gaining 1 life.
- Repeat from step 2.
Aetherflux Reservoir+
Bloodthirsty ConquerorInfinite damage, Infinite lifegain triggers
Aetherflux Reservoir+
Bloodthirsty ConquerorPrerequisites
- You have at least 51 life.
Steps
- Activate Aetherflux Reservoir by paying 50 life, dealing 50 damage to target opponent.
- Bloodthirsty Conqueror triggers, causing you to gain you 50 life.
- Repeat.
Vito, Thorn of the Dusk Rose+
Shard of the NightbringerInfinite lifeloss for target opponent, Target opponent loses the game
Vito, Thorn of the Dusk Rose+
Shard of the NightbringerSteps
- Cast Shard of the Nightbringer by paying 5BBB.
- Shard of the Nightbringer triggers, causing an opponent to lose half their life total, rounded up, and you to gain life equal to the life lost this way.
- Vito triggers, causing the opponent to lose life equal to the amount of life gained this way.
- The opponent loses the game due to having zero or less life.
Sanguine Bond+
Shard of the NightbringerInfinite lifeloss for target opponent, Target opponent loses the game
Sanguine Bond+
Shard of the NightbringerSteps
- Cast Shard of the Nightbringer by paying 5BBB.
- Shard of the Nightbringer triggers, causing an opponent to lose half their life total, rounded up, and you to gain life equal to the life lost this way.
- Sanguine Bond triggers, causing the opponent to lose life equal to the amount of life gained this way.
- The opponent loses the game due to having zero or less life.
Enduring Tenacity+
Shard of the NightbringerTarget opponent loses the game, Infinite lifeloss for target opponent
Enduring Tenacity+
Shard of the NightbringerSteps
- Cast Shard of the Nightbringer by paying 5BBB.
- Shard of the Nightbringer triggers, causing an opponent to lose half their life total, rounded up, and you to gain life equal to the life lost this way.
- Enduring Tenacity triggers, causing the opponent to lose life equal to the amount of life gained this way.
- The opponent loses the game due to having zero or less life.
Gray Merchant of Asphodel+
Chainer, Dementia Master+
K'rrik, Son of Yawgmoth+
Altar of DementiaInfinite death triggers, Infinite creature ETB, Infinite lifegain, Infinite lifegain triggers, Infinite lifeloss, Infinite creature LTB, Infinite mill, Infinite creature sacrifice triggers, Infinite self-mill, Return all creature cards from all graveyards to the battlefield under your control
Gray Merchant of Asphodel+
Chainer, Dementia Master+
K'rrik, Son of Yawgmoth+
Altar of DementiaPrerequisites
- Your life total is 10 or greater.
- You have at least two opponents, or your devotion to black is at least ten.
Steps
- Activate Altar of Dementia by sacrificing Gray Merchant.
- Activate Chainer by paying 9 life due to K'rrik, returning Gray Merchant from your graveyard to the battlefield as a Nightmare in addition to its other creature types.
- When Gray Merchant enters, it triggers, causing each opponent to lose life equal to your devotion to black and causing you to gain that much life.
- Repeat.
Acererak the Archlich+
Ayara, First of Locthwain+
Bontu's Monument+
Jet Medallion+
K'rrik, Son of YawgmothInfinite card draw, Infinite draw triggers, Near-infinite +1/+1 counters, Near-infinite colored mana, Near-infinite creature tokens, Near-infinite creature ETB, Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite lifeloss, Near-infinite creature LTB, Near-infinite storm count, Near-infinite Treasure tokens, Near-infinite ventures into the dungeon
Acererak the Archlich+
Ayara, First of Locthwain+
Bontu's Monument+
Jet Medallion+
K'rrik, Son of YawgmothPrerequisites
- You have not completed Tomb of Annihilation.
- You have at least 3 life.
Steps
- Cast Acererak by paying 2 life.
- Bontu's Monument triggers, losing each opponent 1 life and gaining you 1 life.
- Acererak enters the battlefield, triggering Ayara and itself.
- Resolve the Ayara trigger, losing each opponent 1 life and gaining you 1 life.
- Resolve Acererak trigger, returning it to your hand and venturing into the Lost Mine of Phandelver.
- Each time you trigger the Dark Pool room ability, each opponent loses 1 life and you gain 1 life.
- Repeat.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Valid
Legality
This deck currently passes the commander checks.
Play this deck on TableCommander
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