Cloud.
COMMANDER
CommanderCREATURE(21)





















ARTIFACT(22)






















ENCHANTMENT(6)






INSTANT(13)













SORCERY(7)







LAND(30)






























TOKENS(4)




100
Total
22
Creatures
48
Spells
30
Lands
B4
Bracket
—
No Games Yet
Why bracket 4? — Optimized
2 early two-card combos: Heliod, Sun-Crowned + Walking Ballista, Devoted Druid + Swift Reconfiguration
A two-card infinite combo cheap enough to assemble and win in the early game (data from Commander Spellbook). Bracket 3 decks are expected not to run these; any means Bracket 4.
12 Game Changers
Cards on WotC's official Game Changers list. Any puts a deck at Bracket 3 or above; more than three means Bracket 4.
Ancient TombChrome MoxDrannith MagistrateEnlightened TutorGaea's CradleGambleJeska's WillMana VaultMox DiamondThe One RingUnderworld BreachWorldly Tutor
8 fast mana
Zero- and one-mana rocks and rituals that accelerate ahead of the table (Sol Ring is exempt). Four or more puts a deck at Bracket 3; six or more means Bracket 4.
Ancient TombCarpet of FlowersChrome MoxLotus PetalMana VaultMox AmberMox DiamondMox Opal
Beta — Fan Content, not approved by Wizards.
CURVE
0
6
1
26
2
16
3
15
4
4
5
1
6
2
7+
0
COLORS
W
2242%
R
1732%
G
1426%
COMBOS
7
Combos
2
Early
6
2-Card
1
3+ Card
1
Game-Ending
Walking Ballista+
Heliod, Sun-CrownedearlyInfinite damage, Infinite lifegain, Infinite lifegain triggers
Walking Ballista+
Heliod, Sun-CrownedearlyPrerequisites
- Walking Ballista has at least two +1/+1 counters on it.
Steps
- Activate Heliod by paying 1W, giving Walking Ballista lifelink until end of turn.
- Activate Walking Ballista's second ability by removing a +1/+1 counter, dealing 1 damage to any target.
- Walking Ballista's lifelink triggers, causing you to gain 1 life.
- Heliod triggers, putting a +1/+1 counter on Walking Ballista.
- Repeat from step 2.
Swift Reconfiguration+
Devoted DruidearlyInfinite green mana
Swift Reconfiguration+
Devoted DruidearlyPrerequisites
- Swift Reconfiguration attached to Devoted Druid.
Steps
- Activate Devoted Druid's first ability by tapping it, adding G.
- Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping itself.
- Repeat.
Aggravated Assault+
Sword of Feast and FamineInfinite combat phases
Aggravated Assault+
Sword of Feast and FaminePrerequisites
- Sword of Feast and Famine attached to a creature that can attack this turn.
- An opponent is unable to block and kill the creature with Sword of Feast and Famine attached.
- Lands you control can tap to produce at least 3RR.
Steps
- Deal combat damage to an opponent with the creature that has Sword of Feast and Famine attached.
- Sword of Feast and Famine triggers, causing that opponent to discard a card, and you to untap all lands you control.
- Proceed to your postcombat main phase.
- Activate all mana producing lands you control by tapping them, adding at least 3RR.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and causing you to get an additional combat and main phase after this phase.
- Repeat.
Aurelia, the Warleader+
Helm of the HostInfinite combat phases, Infinite creature tokens with haste, Infinite creature ETB, Infinite mana creatures you control can produce, Infinite untap of creatures you control
Aurelia, the Warleader+
Helm of the HostPrerequisites
- Helm attached to Aurelia.
Steps
- At the beginning of your combat phase, Helm of the Host triggers, creating a nonlegendary token copy of Aurelia.
- Declare the token Aurelia as an attacker.
- The token Aurelia triggers, causing you to untap all creatures you control and get an additional combat phase after this one.
- Repeat each combat phase.
Combat Celebrant+
Helm of the HostInfinite combat phases, Infinite creature ETB, Infinite mana creatures you control can produce, Infinite tapped creature tokens, Infinite untap of creatures you control
Combat Celebrant+
Helm of the HostPrerequisites
- Helm of the Host attached to Combat Celebrant.
Steps
- At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Combat Celebrant with haste.
- Declare the token Combat Celebrant as an attacker choosing to exert it as it attacks.
- The Combat Celebrant copy triggers, untapping all other creature you control and causing you to get an additional combat phase after this one.
- Repeat.
Helm of the Host+
Godo, Bandit WarlordInfinite combat phases, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Put all Equipment cards from your library onto the battlefield
Helm of the Host+
Godo, Bandit WarlordPrerequisites
- Helm of the Host attached to Godo.
Steps
- At the beginning of your combat phase, Helm of the Host triggers, creating a nonlegendary token copy of Godo with haste.
- The token Godo enters the battlefield, causing you to search your library for an Equipment card and put it onto the battlefield.
- Declare the token Godo as an attacker.
- The token Godo triggers, untapping it and all Samurai you control and causing you to get an additional combat phase after this one.
- Repeat each combat phase.
Jeska's Will+
Underworld Breach+
Wheel of FortuneInfinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
Jeska's Will+
Underworld Breach+
Wheel of FortunePrerequisites
- You have at least six additional cards in your graveyard, plus an additional six cards between your hand and/or graveyard.
- An opponent has at least six cards in hand.
Steps
- Cast Jeska's Will from your graveyard for its escape cost by paying 2R and exiling three other cards from your graveyard, adding at least six R.
- Cast Wheel of Fortune from your graveyard for its escape cost by paying 2R and exiling three other cards from your graveyard, causing each player to discard their hand and draw seven cards.
- Repeat.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Valid
Legality
This deck currently passes the commander checks.
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