wealthmaxxing.
COMMANDER
CommanderCREATURE(30)






























ARTIFACT(12)












ENCHANTMENT(8)








INSTANT(7)







SORCERY(4)




LAND(38)






































TOKENS(9)









100
Total
31
Creatures
31
Spells
38
Lands
B4
Bracket
—
No Games Yet
Why bracket 4? — Optimized
5 early two-card combos: Heliod, Sun-Crowned + Walking Ballista, Ancient Copper Dragon + Aggravated Assault and 3 more
A two-card infinite combo cheap enough to assemble and win in the early game (data from Commander Spellbook). Bracket 3 decks are expected not to run these; any means Bracket 4.
25 Game Changers
Cards on WotC's official Game Changers list. Any puts a deck at Bracket 3 or above; more than three means Bracket 4.
Ancient TombBiorhythmChrome MoxDemonic TutorEnlightened TutorFierce GuardianshipForce of WillGaea's CradleHumilityImperial SealIntuitionLion's Eye DiamondMana VaultMishra's WorkshopMox DiamondOrcish BowmastersRhystic StudySerra's SanctumSmothering TitheSurvival of the FittestTeferi's ProtectionThe One RingThe Tabernacle at Pendrell ValeVampiric TutorWorldly Tutor
8 fast mana
Zero- and one-mana rocks and rituals that accelerate ahead of the table (Sol Ring is exempt). Four or more puts a deck at Bracket 3; six or more means Bracket 4.
Ancient TombChrome MoxLion's Eye DiamondLotus PetalMana VaultMox AmberMox DiamondMox Opal
Beta — Fan Content, not approved by Wizards.
CURVE
0
7
1
8
2
7
3
22
4
6
5
5
6
2
7+
5
COLORS
W
815%
U
917%
B
1019%
R
815%
G
1733%
COMBOS
27
Combos
5
Early
24
2-Card
3
3+ Card
7
Game-Ending
Walking Ballista+
Heliod, Sun-CrownedearlyInfinite damage, Infinite lifegain, Infinite lifegain triggers
Walking Ballista+
Heliod, Sun-CrownedearlyPrerequisites
- Walking Ballista has at least two +1/+1 counters on it.
Steps
- Activate Heliod by paying 1W, giving Walking Ballista lifelink until end of turn.
- Activate Walking Ballista's second ability by removing a +1/+1 counter, dealing 1 damage to any target.
- Walking Ballista's lifelink triggers, causing you to gain 1 life.
- Heliod triggers, putting a +1/+1 counter on Walking Ballista.
- Repeat from step 2.
Aggravated Assault+
Ancient Copper DragonearlyNear-infinite colored mana, Near-infinite combat damage, Near-infinite Treasure tokens, Near-infinite combat phases, Near-infinite untap of creatures you control, Near-infinite mana creatures you control can produce
Aggravated Assault+
Ancient Copper DragonearlyPrerequisites
- Ancient Copper Dragon cannot be blocked by an opponent.
Steps
- Deal combat damage to an opponent using Ancient Copper Dragon, triggering it, causing you to roll a d20 and create that many Treasure tokens.
- Move to your postcombat main phase.
- Activate a Treasure by tapping and sacrificing it, adding R.
- Repeat step 3 until you have 3RR or run out of Treasures.
- Activate Aggravated Assault by paying 3RR, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- Repeat.
Freed from the Real+
Bloom TenderearlyInfinite non-blue mana of colors among permanents you control, Infinite mana of colors among permanents you control
Freed from the Real+
Bloom TenderearlyPrerequisites
- Freed from the Real attached to Bloom Tender.
- Bloom Tender does not have summoning sickness.
Steps
- Activate Bloom Tender by tapping it, adding at least GU.
- Activate Freed from the Real's second ability by paying U, untapping Bloom Tender.
- Repeat.
Bloom Tender+
Staff of DominationearlyInfinite lifegain triggers, Infinite lifegain, Infinite card draw, Infinite untap of creatures you control, Infinite draw triggers, Infinite mana creatures you control can produce, Infinite colored mana
Bloom Tender+
Staff of DominationearlyPrerequisites
- Bloom Tender does not have summoning sickness. You control a permanent of each color.
Steps
- Activate Bloom Tender by tapping it, adding WUBRG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Bloom Tender.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Umbral Mantle+
Fanatic of RhonasearlyInfinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
Umbral Mantle+
Fanatic of RhonasearlyPrerequisites
- Umbral Mantle attached to Fanatic of Rhonas.
- Fanatic of Rhonas does not have summoning sickness.
- You control a creature with power 4 or greater.
Steps
- Activate Fanatic of Rhonas's second ability by tapping it, adding GGGG.
- Activate Fanatic of Rhonas using the ability from Umbral Mantle by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Mox Amber+
Hullbreaker HorrorInfinite creature ETB, Infinite creature LTB, Infinite colored mana, Infinite storm count
Mox Amber+
Hullbreaker HorrorPrerequisites
- You control a legendary creature that has a color that matches the mana symbol in the other permanent's mana cost.
Steps
- Activate Mox Amber by tapping it, adding 1.
- Cast the permanent by paying at most one colored mana.
- Hullbreaker Horror triggers, returning Sol Ring from the battlefield to your hand.
- Cast Mox Amber by paying 0
- Hullbreaker Horror triggers, returning the permanent cast in step 2 from the battlefield to your hand.
- Repeat.
Pitiless Plunderer+
Chatterfang, Squirrel GeneralInfinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite Treasure tokens, Reduce the toughness of creatures opponents control to 0
Pitiless Plunderer+
Chatterfang, Squirrel GeneralPrerequisites
- You control an additional Squirrel.
Steps
- Activate Chatterfang by paying B and sacrificing another Squirrel.
- When the Squirrel dies, Pitiless Plunderer triggers, creating a 1/1 Squirrel creature token and a Treasure token.
- Activate a Treasure token by tapping and sacrificing it, adding B.
- Repeat.
- Resolve all Chatterfang abilities, causing any number of target creatures to get +1/-1 until end of turn any number of times.
Peer into the Abyss+
Sheoldred, the ApocalypseNear-infinite card draw for target opponent, Near-infinite draw triggers for target opponent, Near-infinite lifeloss for target opponent, Target opponent loses the game
Peer into the Abyss+
Sheoldred, the ApocalypsePrerequisites
- An opponent has a library size that is at least half their life total.
Steps
- Cast Peer into the Abyss by paying 4BBB, causing an opponent to draw cards equal to half their library size and lose half their life total, rounded up.
- Sheoldred's second ability triggers for each card drawn this way.
- Resolve the first Sheoldred trigger, causing the opponent to lose 2 life.
- Repeat step 3 until the opponent loses the game due to having zero or less life.
Aggravated Assault+
The Reaver CleaverInfinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite Treasure tokens, Infinite untap of creatures you control
Aggravated Assault+
The Reaver CleaverPrerequisites
- The Reaver Cleaver attached to a creature with power five or greater that can attack this turn.
- An opponent is unable to block the creature with The Reaver Cleaver attached.
Steps
- Deal combat damage to a player with the creature that has The Reaver Cleaver attached.
- The creature triggers, creating at least six Treasure tokens.
- Move to your postcombat main phase.
- Activate five Treasure tokens by tapping and sacrificing them, adding 3RR.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and causing you to get an additional combat and main phase after this one.
- Repeat.
Peer into the Abyss+
Orcish BowmastersInfinite +1/+1 counters on a creature, Near-infinite card draw for target opponent, Near-infinite damage, Near-infinite draw triggers for target opponent, Target opponent loses the game
Peer into the Abyss+
Orcish BowmastersPrerequisites
- An opponent has a library size which is larger than or equal to their life total.
Steps
- Cast Peer into the Abyss by paying 4BBB, targeting an opponent whose library size is larger than or equal to their life total.
- Resolve Peer into the Abyss, causing that opponent to draw cards equal to half their library size and causing them to lose half their life total, rounded up.
- Orcish Bowmasters triggers for each card drawn, dealing 1 damage to the opponent for each card drawn this way and putting that many +1/+1 counters on an Army you control.
- The opponent loses the game due to having zero or less life.
Aggravated Assault+
Sword of Feast and FamineInfinite combat phases
Aggravated Assault+
Sword of Feast and FaminePrerequisites
- Sword of Feast and Famine attached to a creature that can attack this turn.
- An opponent is unable to block and kill the creature with Sword of Feast and Famine attached.
- Lands you control can tap to produce at least 3RR.
Steps
- Deal combat damage to an opponent with the creature that has Sword of Feast and Famine attached.
- Sword of Feast and Famine triggers, causing that opponent to discard a card, and you to untap all lands you control.
- Proceed to your postcombat main phase.
- Activate all mana producing lands you control by tapping them, adding at least 3RR.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and causing you to get an additional combat and main phase after this phase.
- Repeat.
Peer into the Abyss+
Underworld DreamsTarget opponent loses the game
Peer into the Abyss+
Underworld DreamsPrerequisites
- An opponent has cards in their library greater than their life total.
Steps
- Cast Peer Into the Abyss targeting an opponent.
- That player loses half their life and draws half their library.
- They are then dealt damage by Underworld Dreams equal to the amount of cards they drew.
- That player loses the game.
Staff of Domination+
Marwyn, the NurturerInfinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite green mana
Staff of Domination+
Marwyn, the NurturerPrerequisites
- Marwyn does not have summoning sickness, and has power 5 or greater.
Steps
- Activate Marwyn by tapping it, adding at least GGGGG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Marwyn.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Peer into the Abyss+
Psychosis CrawlerNear-infinite lifeloss, Near-infinite card draw, Near-infinite draw triggers
Peer into the Abyss+
Psychosis CrawlerPrerequisites
- Your life total is at least 2.
Steps
- Cast Peer into the Abyss by paying 4BBB, causing you to draw half your library and lose half your life total, rounding up each time.
- Psychosis Crawler triggers for each card you drew, causing each opponent to lose life equal to the number of cards you drew.
Circle of Dreams Druid+
Staff of DominationInfinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite green mana
Circle of Dreams Druid+
Staff of DominationPrerequisites
- Circle of Dreams Druid does not have summoning sickness. You control at least five creatures.
Steps
- Activate Circle of Dreams Druid by tapping it, adding at least GGGGG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Circle of Dreams Druid.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Aggravated Assault+
Old GnawboneInfinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat phases, Infinite Treasure tokens, Infinite untap of creatures you control, Infinite mana creatures you control can produce
Aggravated Assault+
Old GnawbonePrerequisites
- You control creatures that can deal at least six combat damage that cannot be blocked by an opponent.
Steps
- Attack with the creatures to deal at least six combat damage to a player, triggering Old Gnawbone's ability, creating at least six Treasure tokens.
- Activate five Treasure tokens by tapping and sacrificing them, to add 3RR.
- Activate Aggravated Assault by paying 3RR to untap all creatures you control and to get an additional combat phase and an additional main phase after that.
- Repeat.
Selvala, Heart of the Wilds+
Staff of DominationInfinite card draw, Infinite colored mana, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control
Selvala, Heart of the Wilds+
Staff of DominationPrerequisites
- Selvala does not have summoning sickness. You control a creature with power 6 or greater.
Steps
- Activate Selvala by paying G and tapping it, adding at least 5G.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Selvala.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Aggravated Assault+
Neheb, the EternalInfinite combat phases, Infinite red mana, Infinite mana creatures you control can produce, Infinite untap of creatures you control
Aggravated Assault+
Neheb, the EternalPrerequisites
- Your opponents have lost at least five life this turn.
Steps
- At the beginning of your postcombat main phase, Neheb adds at least RRRRR.
- Activate Aggravated Assault by paying 3RR: untap all creatures you control, and create an additional combat phase and postcombat main phase.
- Repeat.
Umbral Mantle+
Marwyn, the NurturerInfinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
Umbral Mantle+
Marwyn, the NurturerPrerequisites
- Umbral Mantle attached to Marwyn.
- Marwyn does not have summoning sickness.
Steps
- Activate Marwyn by tapping it, adding an amount of G equal to its power.
- Activate Marwyn by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Aggravated Assault+
Savage VentmawInfinite combat damage, Infinite combat phases, Infinite green mana, Infinite mana creatures you control can produce, Infinite red mana, Infinite untap of creatures you control
Aggravated Assault+
Savage VentmawPrerequisites
- Savage Ventmaw does not have summoning sickness.
- An opponent is unable to block and kill Savage Ventmaw.
Steps
- Declare Savage Ventmaw as an attacker, attacking an opponent unable to block and kill it.
- Savage Ventmaw triggers, adding RRRGGG.
- Move to your post-combat main phase.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and causing you to get an additional combat and main phase after this one.
- Repeat.
Selvala, Heart of the Wilds+
Aggravated AssaultInfinite colored mana, Infinite combat phases, Infinite untap of creatures you control, Infinite mana creatures you control can produce
Selvala, Heart of the Wilds+
Aggravated AssaultPrerequisites
- Selvala does not have summoning sickness.
- You control a creature with power seven or greater.
Steps
- Activate Selvala to add 3RRG.
- Activate Aggravated Assualt, untapping all creatures you control and gaining an addition combat step and post combat mainphase.
- Repeat.
Circle of Dreams Druid+
Umbral MantleInfinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
Circle of Dreams Druid+
Umbral MantlePrerequisites
- Umbral Mantle attached to Circle of Dreams Druid.
- Circle of Dreams Druid does not have summoning sickness. You control at least three creatures.
Steps
- Activate Circle of Dreams Druid by tapping it, adding at least three mana of any color.
- Activate Circle of Dreams Druid by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Selvala, Heart of the Wilds+
Umbral MantleInfinite colored mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
Selvala, Heart of the Wilds+
Umbral MantlePrerequisites
- Umbral Mantle attached to Selvala.
- Selvala does not have summoning sickness.
Steps
- Activate Selvala by paying G and tapping it, adding an amount of G equal to the greatest power among creatures you control.
- Activate Selvala by paying 3 and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Freed from the Real+
Selvala, Heart of the WildsInfinite colored mana
Freed from the Real+
Selvala, Heart of the WildsPrerequisites
- Freed from the Real attached to Selvala.
- Selvala does not have summoning sickness.
- You control a creature with power three or greater.
Steps
- Activate Selvala by paying G and tapping it, adding at least 1GU.
- Activate Freed from the Real's second ability by paying U, untapping Selvala.
- Repeat.
Warren Soultrader+
Chatterfang, Squirrel General+
Academy ManufactorInfinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite creature LTB, Infinite creature ETB, Infinite colored mana, Infinite creature sacrifice triggers, Infinite death triggers, Infinite lifegain triggers, Infinite lifegain, Infinite card draw, Infinite draw triggers, Infinite Treasure tokens, Infinite Clue tokens, Infinite Food tokens, Infinite creature tokens, Destroy all creatures opponents control, Reduce the toughness of creatures opponents control to 0
Warren Soultrader+
Chatterfang, Squirrel General+
Academy ManufactorPrerequisites
- You control at least one additional creature.
- Your life total is at least 3.
Steps
- Activate Warren Soultrader by paying 1 life and sacrificing another creature.
- Apply the Academy Manufactor replacement effect then apply Chatterfang's, creating a Treasure token, a Food token, a Clue token and three 1/1 Squirrel creature tokens.
- Repeat steps 1 and 2 one additional time.
- Activate two Treasure tokens by tapping and sacrificing them, adding 2.
- Activate a Food by paying 2, tapping and sacrificing it, causing you to gain 3 life.
- Repeat.
- Once you have an arbitrarily high amount of life, you may repeat the loop without sacrificing Treasure or Food tokens, amassing infinite tokens of each variety.
- You may also activate Chatterfang any number of times to reduce any number of creatures' toughness to 0.
Smothering Tithe+
Mirrormade+
Faerie MastermindNear-infinite colored mana, Infinite draw triggers for all players, Near-infinite Treasure tokens, Infinite card draw for all players
Smothering Tithe+
Mirrormade+
Faerie MastermindPrerequisites
- Mirrormade on the battlefield as a copy of Smothering Tithe
- You have at least two opponents which are unable to pay for Smothering Tithe's trigger.
Steps
- Activate Faerie Mastermind by paying 3U, causing each player to draw a card.
- Smothering Tithe and Mirrormade trigger for each opponent you have, creating at least four Treasure tokens.
- Activate four Treasures by tapping and sacrificing them, adding 3U.
- Repeat.
Smothering Tithe+
Goldspan Dragon+
Faerie MastermindInfinite card draw for all players, Infinite draw triggers for all players, Near-infinite colored mana, Near-infinite colorless mana, Near-infinite Treasure tokens
Smothering Tithe+
Goldspan Dragon+
Faerie MastermindPrerequisites
- You have at least three opponents.
- Opponents are unable to pay for Smothering Tithe's trigger.
Steps
- Activate Faerie Mastermind by paying 3U, causing each player to draw a card.
- Smothering Tithe triggers for each opponent you have, creating at least three Treasure tokens.
- Activate two Treasures by tapping and sacrificing them, adding 2UU.
- Repeat.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Valid
Legality
This deck currently passes the commander checks.
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