Storm is a 100-card Commander deck led by Storm, Force of Nature in the Temur color identity (blue/red/green), played 2 times with a 50% win rate. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 12 creatures, 26 instants, 15 sorceries, 8 artifacts, 4 enchantments, and 35 lands, averaging 1.83 mana value across non-land cards. 91% of non-land cards cost 3 mana or less; 5% cost 5 or more.
Notable inclusions: 13 game changers (e.g. Fierce Guardianship, Mystical Tutor, and Worldly Tutor), 4 fast mana (e.g. Strike It Rich, Lotus Petal, and Mox Amber), 1 extra-turn spell (Temporal Manipulation), 2 free counterspells (Mental Misstep and Pact of Negation), 2 cheap tutors (Personal Tutor and Muddle the Mixture), and 5 tutors (e.g. Chord of Calling, Spellseeker, and Eldritch Evolution). This deck is currently Commander-legal on TableCommander.
Play this deck on TableCommander
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