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COMMANDER
CommanderCREATURE(18)


















ARTIFACT(12)












ENCHANTMENT(12)












INSTANT(9)









SORCERY(11)











LAND(37)







3×


3×


3×
4×









TOKENS(7)







100
Total
19
Creatures
44
Spells
37
Lands
B3
Bracket
—
No Games Yet
Why bracket 3? — Upgraded
4 two-card combos: Staff of Domination + Faeburrow Elder, Approach of the Second Sun + Wheel of Fortune and 2 more
Two cards that together form an infinite combo (data from Commander Spellbook). Bracket 2 decks are expected not to run any; late-game combos are at home in Bracket 3.
3 Game Changers
Cards on WotC's official Game Changers list. Any puts a deck at Bracket 3 or above; more than three means Bracket 4.
Cyclonic RiftSmothering TitheTeferi's Protection
3 alternate wincons
"You win the game" cards. Any puts a deck at Bracket 3; combined with heavy fast mana it means Bracket 4.
Approach of the Second SunLaboratory ManiacTriskaidekaphile
Beta — Fan Content, not approved by Wizards.
CURVE
0
0
1
5
2
13
3
22
4
10
5
5
6
3
7+
5
COLORS
W
2134%
U
1524%
R
46%
G
2235%
COMBOS
4
Combos
0
Early
4
2-Card
0
3+ Card
1
Game-Ending
Freed from the Real+
Faeburrow ElderInfinite non-blue mana of colors among permanents you control, Infinite mana of colors among permanents you control
Freed from the Real+
Faeburrow ElderPrerequisites
- Freed from the Real attached to Faeburrow Elder.
- Faeburrow Elder does not have summoning sickness.
Steps
- Activate Faeburrow Elder by tapping it, adding WUG.
- Activate Freed from the Real's second ability by paying U, untapping Faeburrow Elder.
- Repeat.
Staff of Domination+
Karametra's AcolyteInfinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite green mana
Staff of Domination+
Karametra's AcolytePrerequisites
- Karametra's Acolyte does not have summoning sickness. Your devotion to green is at least five.
Steps
- Activate Karametra's Acolyte by tapping it, adding at least GGGGG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Karametra's Acolyte.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Faeburrow Elder+
Staff of DominationInfinite lifegain triggers, Infinite lifegain, Infinite card draw, Infinite untap of creatures you control, Infinite draw triggers, Infinite mana creatures you control can produce, Infinite colored mana
Faeburrow Elder+
Staff of DominationPrerequisites
- Faeburrow Elder does not have summoning sickness. You control a permanent of each color.
Steps
- Activate Faeburrow Elder by tapping it, adding WUBRG.
- Activate Staff of Domination's third ability by paying 3 and tapping it, untapping Faeburrow Elder.
- Activate Staff of Domination's first ability by paying 1, untapping it.
- Repeat.
Wheel of Fortune+
Approach of the Second SunWin the game
Wheel of Fortune+
Approach of the Second SunSteps
- Cast Approach of the Second Sun by paying 6W, causing you to gain seven life and put Approach of the Second Sun into your library seventh from the top.
- Cast Wheel of Fortune by paying 2R, causing each player to discard their hand and draw seven cards.
- Cast Approach of the Second Sun by paying 6W, causing you to win the game.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Valid
Legality
This deck currently passes the commander checks.
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