Evil Evil EVILL.
COMMANDER
CommanderCREATURE(20)




















ARTIFACT(15)















ENCHANTMENT(15)















INSTANT(9)









SORCERY(6)






LAND(34)








5×





2×












TOKENS(8)








100
Total
21
Creatures
45
Spells
34
Lands
B4
Bracket
—
No Games Yet
Why bracket 4? — Optimized
1 early two-card combo: Sanctum Weaver + Aggravated Assault
A two-card infinite combo cheap enough to assemble and win in the early game (data from Commander Spellbook). Bracket 3 decks are expected not to run these; any means Bracket 4.
11 Game Changers
Cards on WotC's official Game Changers list. Any puts a deck at Bracket 3 or above; more than three means Bracket 4.
Ancient TombChrome MoxCrop RotationGaea's CradleGambleJeska's WillMana VaultMox DiamondSurvival of the FittestThe One RingWorldly Tutor
6 fast mana
Zero- and one-mana rocks and rituals that accelerate ahead of the table (Sol Ring is exempt). Four or more puts a deck at Bracket 3; six or more means Bracket 4.
Ancient TombChrome MoxMana VaultMox DiamondTreasureWild Growth
Beta — Fan Content, not approved by Wizards.
CURVE
0
3
1
11
2
13
3
10
4
18
5
7
6
3
7+
1
COLORS
R
2343%
G
3157%
COMBOS
6
Combos
1
Early
3
2-Card
3
3+ Card
1
Game-Ending
Aggravated Assault+
Sanctum WeaverearlyInfinite colored mana, Infinite combat phases, Infinite untap of creatures you control, Infinite mana creatures you control can produce
Aggravated Assault+
Sanctum WeaverearlyPrerequisites
- You control at least five enchantments.
- Sanctum Weaver does not have summoning sickness.
Steps
- Activate Sanctum Weaver by tapping it, adding at least RRRRR.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and causing you to get an additional combat and main phase after this one.
- Repeat.
- If you control six or more enchantments and/or control another creature that can tap to produce mana, this combo nets infinite mana.
Aggravated Assault+
Bear UmbraInfinite combat phases
Aggravated Assault+
Bear UmbraPrerequisites
- You control an additional creature.
- An additional creature does not have summoning sickness.
- Bear Umbra attached to that additional creature you control.
- You control lands that can tap to produce at least 3RR.
- An opponent is unable to block and kill creatures you control.
Steps
- Declare enchanted creature as attacker.
- Bear Umbra triggers, untapping all lands you control.
- Proceed to your next main phase.
- Activate Aggravated Assault by paying 3RR, untapping all creatures you control and getting an additional combat and main phase after this one.
- Repeat.
Aggravated Assault+
Nature's WillInfinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite mana lands you control can produce, Infinite untap of lands you control
Aggravated Assault+
Nature's WillPrerequisites
- Lands you control can tap to produce at least 3RR.
- You control a creature that can attack this turn, and that cannot be blocked by an opponent.
Steps
- Deal combat damage to an opponent using any creature.
- Nature's Will triggers, tapping all lands the defending opponent controls and untapping all lands you control.
- Move to your postcombat main phase.
- Activate all mana-producing lands you control by tapping them, adding at least 3RR.
- Activate Aggravated Assault by paying 3RR, causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat.
Thran Dynamo+
Voltaic Construct+
Bello, Bard of the BramblesInfinite colorless mana, Infinite mana artifacts you control can produce, Infinite untap of artifacts you control
Thran Dynamo+
Voltaic Construct+
Bello, Bard of the BramblesSteps
- Activate Thran Dynamo by tapping it, adding CCC.
- Activate Voltaic Construct by paying 2, untapping Thran Dynamo.
- Repeat.
Gilded Lotus+
Voltaic Construct+
Bello, Bard of the BramblesInfinite colored mana, Infinite mana artifacts you control can produce, Infinite untap of artifacts you control
Gilded Lotus+
Voltaic Construct+
Bello, Bard of the BramblesSteps
- Activate Gilded Lotus by tapping it, adding three mana of any color
- Activate Voltaic Construct by paying 2, untapping Gilded Lotus.
- Repeat
The Great Henge+
Voltaic Construct+
Bello, Bard of the BramblesInfinite lifegain triggers, Infinite lifegain
The Great Henge+
Voltaic Construct+
Bello, Bard of the BramblesSteps
- Activate The Great Henge by tapping it, adding GG and causing you to gain 2 life.
- Activate Voltaic Construct by paying 2, untapping The Great Henge.
- Repeat.
Combo data from Commander Spellbook. “Early” two-card combos (cheap enough to win in the first few turns) put a deck at Bracket 4; other two-card combos are at home in Bracket 3.
Valid
Legality
This deck currently passes the commander checks.
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