The Midas Touch.
This is not a casual deck, this is made to make your pod mad, it has 1 infinite combo, 1 game changer, and is designed to just discard and sacrifice And gaining control of opponents permanents. a lot of ramp, a lot of spells, goal is to be able to cast commander early and still play spells. If the win rate for this is super low blame my friends with equally bullshlt decks
The Midas Touch is a 100-card Commander deck led by Tergrid, God of Fright // Tergrid's Lantern in the mono-black color identity, played 2 times with a 0% win rate. TableCommander estimates this deck at bracket 4 — optimized / high-power.
The mainboard runs 21 creatures, 6 instants, 17 sorceries, 9 artifacts, 7 enchantments, 4 planeswalkers, and 36 lands, averaging 3.13 mana value across non-land cards. 66% of non-land cards cost 3 mana or less; 19% cost 5 or more.
Notable inclusions: 2 game changers (Tergrid, God of Fright // Tergrid's Lantern and Demonic Tutor), 1 fast mana (Mox Opal), and 1 alternate win condition (Revel in Riches). This deck is currently Commander-legal on TableCommander.
Play this deck on TableCommander
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