Wandering Minstrel.

CommanderVALIDPUBLICB3100cards(+17 tokens)byGoofynut

Wandering Minstrel is a 100-card Commander deck led by The Wandering Minstrel in the five-color color identity, played 3 times with a 0% win rate. TableCommander estimates this deck at bracket 3 — upgraded / mid-power.

The mainboard runs 37 creatures, 10 instants, 8 sorceries, 6 artifacts, 3 enchantments, and 36 lands, averaging 3.38 mana value across non-land cards. 61% of non-land cards cost 3 mana or less; 20% cost 5 or more.

Notable inclusions: 3 game changers (Coalition Victory, Farewell, and Notion Thief), 1 fast mana (An Offer You Can't Refuse), 1 extra-turn spell (Time Stretch), and 1 cheap tutor (Nature's Rhythm). This deck is currently Commander-legal on TableCommander.

COMMANDER
The Wandering MinstrelCommander
CREATURE(36)
Aesi, Tyrant of Gyre Strait
Ambrosia Whiteheart
Azusa, Lost but Seeking
Bone-Cairn Butcher
Catharsis
Chasm Skulker
Choco, Seeker of Paradise
Chocobo Knights
Jenova, Ancient Calamity
Lotus Cobra
Luminous Broodmoth
Morbid Opportunist
Nobilis of War
Notion Thief
Omega, Heartless Evolution
PuPu UFO
Qiqirn Merchant
Quina, Qu Gourmet
Rikku, Resourceful Guardian
Sabotender
Sazh's Chocobo
Shocking Sharpshooter
Sidequest: Raise a Chocobo // Black Chocobo
Sin, Unending Cataclysm
Springheart Nantuko
Syr Alin, the Lion's Claw
The Gitrog Monster
The Necrobloom
Tireless Provisioner
Tireless Tracker
Town Greeter
Voice of Victory
Wakka, Devoted Guardian
Walking Ballista
Wingblade Disciple
Zell Dincht
ARTIFACT(6)
Arcane Signet
Chocobo Racetrack
Sol Ring
Swiftfoot Boots
The Earth Crystal
The Fire Crystal
ENCHANTMENT(3)
Leyline of the Guildpact
Phyrexian Arena
Sphere Grid
INSTANT(10)
An Offer You Can't Refuse
Auroral Procession
Deadly Dispute
Dovin's Veto
Go for the Throat
Lightning Bolt
Make a Stand
Overkill
Path to Exile
Stroke of Midnight
SORCERY(8)
Coalition Victory
Farewell
Nature's Rhythm
Reach the Horizon
The Crystal's Chosen
Time Stretch
Travel the Overworld
Worthy Cost
LAND(36)
Adventurer's Inn
Balamb Garden, SeeD Academy // Balamb Garden, Airborne
Capital City
Castle Ardenvale
Clive's Hideaway
Command Tower
Crossroads Village
Dismal Backwater
Eden, Seat of the Sanctum
Exotic Orchard
Forest
Frontier Bivouac
Gohn, Town of Ruin
Ishgard, the Holy See // Faith & Grief
Island
Jidoor, Aristocratic Capital // Overture
Jungle Hollow
Lindblum, Industrial Regency // Mage Siege
Midgar, City of Mako // Reactor Raid
Mountain
Mystic Monastery
Nomad Outpost
Opulent Palace
Path of Ancestry
Plains
Rabanastre, Royal City
Rugged Highlands
Scoured Barrens
Seaside Citadel
Starting Town
Swamp
The Gold Saucer
Thornwood Falls
Tranquil Cove
Wind-Scarred Crag
Zanarkand, Ancient Metropolis // Lasting Fayth
TOKENS(17)
Bird
Bird
Clue
Copy
Elemental
Food
Frog
Hero
Human
Insect
Kithkin
Plant
Squid
Treasure
Warrior
Wizard
Zombie
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Wandering Minstrel | TableCommander