Rogue's Gloves.
2Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Thievery requires subtlety, from the beginning of the heist to the end.
Set
JMP
Rarity
uncommon
Collector №
479
Released
2020-07-17
Artist
Cyril Van Der Haegen
CMC
2
