
Blind Commander: sit down, get dealt a deck, play.
Blind Commander
Most of the time, Commander starts long before you sit down, with you optimizing your deck for days or weeks. Blind Commander throws all of that out.
You bring nothing. When the game starts, the table deals every seat a random legal Commander deck from its pool, and that is what you play. You find out what you are piloting at the same moment everyone else does.

How a game runs
It is a normal table with one twist: nobody picks a deck.
- Someone creates a table and sets the format to Blind Commander.
- Everyone joins and readies up. No deck to choose, so readying is one click.
- The host starts the game. Each seat gets dealt a random deck from the pool.
That is it.
From there it plays like any other Commander game, except you are reading your own 99 for the first time and so is the player across from you.

Picking the pool
When you make the table you get two additional options:
Deck pool. Right now this is every public, legal Commander deck on the site. It is a big, weird, wonderful pile, which is exactly the point. (A curated option, where you hand-pick the folder a table draws from, is coming later.)
Bracket. Leave it on Any for full chaos, or lock it to a bracket from 1 to 5 if you want the table to land somewhere consistent.
Why it is worth a try
Blind takes the homework off the table. The skill shifts entirely to piloting: you have a hand of cards you have never seen, a commander you may have never cast, and three other people in the same boat.
It is also the fastest way we know to find decks you would never have built yourself. Get handed something strange, fall a little in love with it, and you can keep it. After the game there is a Save to my decks button that copies your assigned deck (assuming its Public) into your collection.

Try it now
Blind Commander is live for everyone.
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